Testseek.com have collected 102 expert reviews of the Oculus Quest and the average rating is 88%. Scroll down and see all reviews for Oculus Quest.
May 2019
(88%)
102 Reviews
Average score from experts who have reviewed this product.
Users
(92%)
674 Reviews
Average score from owners of the product.
880100102
The editors liked
Great overall experience
Picking up the headset and getting into VR takes a minute
^ That
^^ That again
Great library of launch titles
Battery life is better than expected
The Oculus Quest magically creates really immersive VR on a standalone headset with fantastic controls and full positional tracking. It requires no phone
PC or game console
And costs $400
Which isn't bad. Passthrough cameras allow easy setup of the pla
Full 6DOF motion tracking with dual controllers
Sharp display
No wires
Some excellent games are already available
Completely self-contained VR experience
Inside-out tracking works better than previous attempts by competitors
Display is crisp and clean
Reasonable price
Easy to configure
No need for a computer
Good-looking design
Seamless all-in-one VR solution
Can cast content to smartphones and TVs
Capable of room-scale VR
Large library of apps
Crisp graphics with minimal motion blur
New inside-out tracking works well
Convenient tetherless design
Supports some of the best VR games
Doesn't require additional hardware
All-in-one system
No PC required
Hand controllers are comfortable and highly accurate
Very portable
Doesn't need PC to function
Bundled with Oculus Touch Controllers
Supports a variety of play spaces
Great value
Easy to use
Highly immersiveExceptionally comfortable
Incredibly immersive
Tons of interactivenessExceptional image quality
Super comfortable
Very user-friendlyHighly interactive
ComfortableVery immersive
Highly i
Powerful enough for complex VR
Solid motion tracking without external sensors
Great gamepads
Sharp OLED displays
The editors didn't like
OLED screen suffers same pixelated look as original Rift
LCD displays in Rift S and Go appear crisper
Especially for things like text legibility
Near-ear speakers are generally poor quality
You'll probably want headphones
Total tracking volume for co
Its closed-off design will only run apps and games for the Quest
And your favorite Oculus Rift and Go titles may or may not make the leap. It's not meant to be used outdoors (though maybe that's a good thing). Its mobile processor means it's not always a
Less powerful and has a slightly lower refresh rate than high-end tethered VR headsets
Battery life is a concern for long sessions (or ones with multiple people)
Controller tracking is still less precise than the ideal
Limited (and heavily curated) software library
A step back in VR graphics quality
Requires a smartphone for initial setup
Restricted to Oculus Store content
A tad expensive
Tedious downloads
Less powerful than wired headsets
Sometimes uncomfortable
Screen is still grainy
More expensive than non-VR consoles
Has trouble in smaller areas
Expensive
Uncomfortable after long sessions
Can't handle high-end games
Could be more comfortableExorbitantly expensiveTether can be finickyExpensive
Abstract: '스마트폰용 저가 VR 기기가 가상현실 경험을 왜곡시킨다' 한 VR 게임 개발자를 만난 자리에서 꽤 격한 말을 들었던 적이 있다. 그도 그럴 게 '구글 카드보드'를 시작으로 몇만 원이면 구할 수 있는 VR 기기(헤드 마운트 디스플레이: HMD)의 성능은 매우 저열하다. 물론 기어 VR처럼 애초에 기기에 특화된 HMD가 존재하긴 한다. 하지만 기존의 모바일, 독립형 HMD는 결국 숙이고 둘러보는 3자유도(Degrees of Freedom: DoF)의...