While Control doesn't exactly stick the landing on its ambitious mind-bending sci-fi story, there's still plenty to enjoy. Remedy creates one of the most well-developed worlds ever crafted for a video game and takes the opportunity to learn from their pas...
RTX Feature support, Fantastic story, Worldbuilding collectibles, Great use of FMV, Quality voice acting, Balanced combat, Large skill/upgrade tree, Lots of content
Horrible map design, Unclear objectives, Easy to get lost, Distant checkpoints
Control is more than a game you play; it's an experience you'll never forget
Published: 2019-06-03, Author: Mike , review by: venturebeat.com
Abstract: The elevator pitch for Control is pretty simple. It's a third-person shooter with Star Wars-style Force powers. And, hey, turns out that's pretty fun.I got to play Remedy‘s latest during a preview event during May in Santa Monica. Control is coming out fo...
Published: 2019-03-31, Author: Dean , review by: venturebeat.com
Abstract: Alan Wake and Quantum Break developer Remedy showed off its latest Control action-adventure game at the PAX East event, and I gave it a whirl in my first visit to the fan show in Boston.The 20-minute demo didn't reveal any of the story, but I got a good t...
Abstract: Last year's Control was one of my favorite games of the year. A return to form by Finnish developer Remedy, I wrote in my review that “ Control sees Remedy's trademark storytelling go weirder than ever before but it's the newfound sense of focus here that...
Abstract: Sure, Max Payne has inspired plenty of imitators but there's nobody out there filling the niche and taking the kinds of risks that Remedy are known for.On paper, there are plenty of other studios who could have made games like Alan Wake and Quantum Break...
Anyway, that's all secondary to the real point: Control is one of 2019's best, hands down. Less experimental than Alan Wake or Quantum Break, Control nevertheless manages to combine the best aspects of Remedy's past successes into something that feels fre...