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Reviews of Destiny 2

Testseek.com have collected 316 expert reviews of the Destiny 2 and the average rating is 76%. Scroll down and see all reviews for Destiny 2.
Award: Most Awarded September 2017
September 2017
 
(76%)
316 Reviews
Users
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0 Reviews
76 0 100 316

The editors liked

  • The EVGA GTX 1060 3GB beats the Red Devil RX 470 overall in performance at a similar price
  • With one 6-pin PCIe connector
  • TDP and power draw are good and it is quiet in comparison to the reference GTX 1060 Founders Edition. ACX 2.0 cooling is very effect
  • The EVGA GTX 1080 FTX beats the more expensive Founders Editon in performance
  • And it beats its Fury X competitor in every benchmark at a similar price
  • TDP and power draw are good and it is very quiet in comparison to almost any other high-performance vi
  • Same great shooting with a much more player-friendly design. Fantastic music. Killer story finale
  • Same strong fundamentals
  • Solid story
  • Some great new abilities and weapons
  • The Dreaming City is just terrific
  • Lots of new activities
  • Massive new region
  • Lots of collectibles and secrets
  • Shooting. Every. Gun. Is. Excellent
  • The loot grind up to 265 can be addictive
  • Rich immersive worlds to explore
  • Simple and rewarding customization
  • Fun & exciting adventures w/ friends or solo
  • Tons of loot and gear to raid
  • Weekly changes and encounters
  • Epic
  • Engaging battles
  • Combat is fluid
  • Hard-hitting
  • Sastisfying
  • Bolstered
  • Finally ties Destiny's expert world-building to a story with some weight
  • The new PvP/PvE hybrid Gambit mode is unique and a lot of fun
  • The grind is better paced
  • And packed with secrets for diligent fans
  • Sophisticated scifi visuals
  • Chilling soundtrack
  • Great voice acting
  • Balanced enemy AI
  • Balanced loot system
  • Engaging story
  • Lots of solo content
  • Scalable to PC power
  • Infinite Forest has potential
  • Raid Lair Design
  • Escalation Protocol is a great new addition
  • Gunplay still feels topnotch
  • Armor and weapon customization allows for more gameplay experimentation
  • Leveling changes and season pass make grinding feel more meaningful
  • Destiny 1 areas are nicely nostalgic but still give returning players lots to discover
  • The moon is a great place
  • Light levels shifted to start at 750 and work up to 960 and beyond with future content drops
  • Battle passesque leveling system encourages keeping up on daily and weekly bounties
  • New Light gives players a nearcomplete Destiny 2 experience for free (save f
  • Shooting remains excellent
  • Story and style have been brought up to snuff
  • The darker
  • More personal tone of the story is engaging
  • Boss-focused mission structure allows for a variety of memorable and exciting fights
  • New
  • Distinct enemy type helps this expansion stand apart
  • Gambit mode is a clever combination of seemingly disp
  • Gambit mode is a clever combination of seemingly disparate elements
  • Late-game activities that require high-leve
  • Smaller
  • More focused campaign
  • Gambit is a fun multiplayer mode
  • New Enemy Type is a welcome change
  • Entertaining
  • But brief campaign
  • Looks and sounds better than Destiny ever has
  • The raid lair is Destiny endgame content at its finest
  • Significantly faster loading times
  • Destiny 2 with 4K/60FPS is breathtaking
  • PC-specific gameplay changes make for a better sandbox
  • Halo in Destiny
  • Dungeon is extremely fun and replayable
  • The six-man activity is one of the best in-game AND free

The editors didn't like

  • The video memory at 3GB limits the GTX 1060 to 1920×1080 resolution
  • PrecisionX OC refused to launch for us after activation. We probably left overclocking performance on the table by setting our overclock manually by being unable to use the advanced overclocking features it offers
  • Inventory management's a chore. Power leveling becomes a grind. Needs some new enemy types
  • Developer
  • Limitless grind can be exhausting
  • Bungie yet again needing a year and a big expansion to get their game where it needs to be
  • Farming Exotic Engrams is frustrating
  • New campaign is banal
  • Heroic Strikes need balancing
  • Some side activities rendered completely useless early on in the level grind
  • Campaign starts strong but then doesn't go anywhere
  • Only character looks carry over from Destiny 1
  • Excessively strict 3rd party overlay ban
  • Somewhat limited customization system
  • Lack-luster story line not true to lore
  • Graphic engine beginning to show age
  • Mild control issues
  • Requires players own the first year's abysmal expansions
  • Bungie's let players down before. Only time will tell if Destiny 2's truly turned the corner
  • Anticlimactic final boss
  • 4k/60fps difficult to achieve
  • Short
  • Forgettable Campaign
  • Mercury is a tiny playable space
  • DLC is mandatory to play base Destiny 2 endgame content
  • Anticlimatic campaign
  • Long Power Grind
  • Story campaign is quick and a little thin
  • Story being on a high note
  • Peters off with forced roadblocks
  • Then ends abruptly with no resolution
  • Vex completely forgotten about before the launch of the raid and Vex Offensive mode
  • New Light completely changes campaign structure and hides the story
  • The grind. The endless grind. I am meat for the grinder
  • The new Strikes don't stand out from the old ones
  • Newcomers may have a hard time getting invested in the story
  • Sharp spikes in level requirements can be restrictive and frustrating
  • New activities are fun but aren't as substantial as previous additions
  • It's not new player friendly
  • There isn't a lot of content to be found in Curse of Osiris
  • And even less to be enjoyed
  • Destiny's current release/transactional model doesn't work
  • Does not address Destiny 2's biggest endgame or PvP concerns
  • Severely lacking in social options
  • Weapon balancing doesn't always translate well on PC
  • $24.99 may be too much of an ask for some
  • I had to write this review
  • Which took away from time to grind

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Reviews

page 12 of 32
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  Published: 2019-11-02, Author: Steve , review by: pocket-lint.com

  • Great new finishers, Raid and activities, Clever season progression structure, Nicely reworked armour system
  • Perhaps a bit pricey, At least at launch, Campaign storyline not the most coherent
  • If you own Destiny 2, Shadowkeep is pretty much a must-buy. It has a far-reaching effect as far as refreshing the whole of the game is concerned, and thanks to the season progression, offers more incentive than ever before to keep playing Destiny 2 on a r...

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(80%)
 
  Published: 2019-10-18, Author: Austin , review by: gamesradar.com

  • Rewarding endgame grinds, Another fantastic raid, A short but gripping campaign
  • Confounding balance issues, Occasionally awkward upgrade systems
  • It's not quite on the level of The Taken King or Forsaken, but Shadowkeep feels like a major step forward for Destiny 2. It's a promising starting point for the game's third year, and for post-Activision Bungie. I've thoroughly enjoyed the 100-odd hours I...

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(80%)
 
  Published: 2019-10-09, Author: Ryan , review by: trustedreviews.com

  • Much needed revision of content delivery, Great atmosphere throughout in environment design and score, Armor 2.0 encourages equipment investment, Seasonal Artifact is a unique idea,
  • Repeated content loses its shine faster as it feels overly familiar, No true conclusion to Scarlet Keep and the Nightmare enemies,
  • If you were ever curious about Destiny 2, Shadowkeep is the perfect entry point. If you are a reneged player that struggled with content doubts, there's no better time to come back. And if you are neither of the aforementioned, you probably should be. Sha...

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(90%)
 
  Published: 2019-10-03, review by: pcgamesn.com

  • PvP still needs work, and the story is once again more style than substance. However, abundant content elsewhere - including new PvE challenges and a build system with actual depth - means Shadowkeep does what it needs to...

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(70%)
 
  Published: 2018-09-12, Author: Sam , review by: stuff.tv

  • Adds loads of activities, Decent story, Gambit is great, Improves general quality of life
  • Tough grind, Nothing to win over Destiny haters

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(80%)
 
  Published: 2018-09-10, review by: pcgamesn.com

  • There's still space for Forsaken to fail. The raid will be essential to its longevity, and it might suck. Six months from now, Anthem or The Division 2 could blow Destiny 2 out of the water. Or somehow, despite the revised loot system, we might not see an...

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(80%)
 
  Published: 2018-09-07, Author: Sean , review by: moviesgamesandtech.com

  • Evolution of story tone, New Gambit Mode, Feels refreshed, Return to Destiny 1 elements
  • No Nathan Fillion, Losing Cayde6, Return of heavy grinding,

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(90%)
 
  Published: 2018-06-19, review by: pocket-lint.com

  • We have always found Destiny 2 to be more accessible to newcomers than the original and Forsaken promises to continue that trend. It will also present all-new challenges for hardcore Destiny fans too, who will undoubtedly want to find out how and why Cayd...

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  Published: 2018-05-16, Author: Sean , review by: moviesgamesandtech.com

  • Story connects back to Destiny 1, New Mars hub location and secrets
  • Crucible improvements, Short Campaign, Recycles Content far too much for asking price, Overall Destiny 2 issues are compounded further with this expansion,

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(60%)
 
  Published: 2018-05-16, review by: avforums.com

  • 7SCOREOUT OF10Boundless LightSolid variety of new activity typesFinally presents challenging contentExotic overhaul works wondersEndless DarknessProgress is rather strictly gatedCampaign element is limpStrikes are still largely redundantYou own this Total...

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(70%)
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