Reviews of Diablo 3 |
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Testseek.com have collected 171 expert reviews of the Diablo 3 and the average rating is 84%. Scroll down and see all reviews for Diablo 3.
May 2012
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84
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100
171
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The editors liked- Simple
- Addictive gameplay
- Streamlined multiplayer experience
- Great Gameplay
- Excellent Cinematics
- In multiplayer there is no more ninja looting
- Items you see on your screen are ONLY on your screen
- The gameplay is so refined that anyone can get in to it
- The runes add a sublime level of depth to the skill system
- Loot is more consistently great
- And more consistently useful
- Attributes of gear encourage you to change up your play style
- Paragon system lets you continue enhancing your character after hitting the level cap
- Powerful abilities and tight controls make combat enjoyable
- Flexible
- Customizable character classes
- Endless
- Alluring loot
- Varied locations that cry out to be explored
- Harder difficulty levels change up the game significantly.
- Awesome and accessible multiplayer
- Excellent sense of progression
- Satisfying gameplay
- Seasonal mode and achievements
- Solid presentation and runs smoothly
- Diablo 3 combat and loot grind have aged extremely well
- Multiplayer options make great use of Switch capabilities
- Handheld mode is fluid and seamless
- Includes every expansion and DLC since original 2012 release
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The editors didn't like- Requires you to be always online even when playing single-player
- Modest graphics
- Storyline makes Michael Bay look like Stanley Kubrick
- Terrible online experience
- Latency
- Hacking
- And poor security practices
- The need to be always connected to the net is irritating
- Diablo 3 needs a decent PC to run on
- And is pretty unforgiving in that aspect
- It is addictive as all hell
- Still some hiccups due to the alwaysonline requirement
- Online connection requirement can cause some serious frustrations
- Weapon system flies in the face of traditional RPG logic.
- Menus
- Stats and options can be overwhelming
- Postgame is repetitive
- Radial menus are still imprecise and cumbersome
- Handheld mode's low resolution results in foggy visuals
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- Abstract: หลังจากที่รอกันมายาวนานกว่า 12 ปี ในที่สุด ไอ้เกมที่ผลิตโดยทีมงานที่เล่นตัวที่สุดในโลกมันก็ออกซะทีครับ วันนี้ (15/05/2555) มีกิจกรรมจากทาง Asiasoft ที่หน้าโรง IMAX ที่พารากอนด้วยเห็นว่าคนอย่างเพียบส่วนตัวผมเองเห็นคิวการต่อแถวแล้วแทบอยากเป็นลม เลยคิดว่าไปซ...
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