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Reviews of Homefront: The Revolution

Testseek.com have collected 72 expert reviews of the Homefront: The Revolution and the average rating is 57%. Scroll down and see all reviews for Homefront: The Revolution.
 
(57%)
72 Reviews
Users
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The editors liked

  • Excellent alt-history concept with interesting implications
  • Minimum/Maximum security contrast is refreshing
  • Rich
  • Varied campaign
  • Tense
  • Enjoyable combat
  • Some excellent level design
  • Great atmosphere
  • Satisfying gunplay
  • Interesting to see effect of actions on environment

The editors didn't like

  • Bugs and performance issues abound
  • Story goes off the rails
  • City feels dead
  • Mechanical
  • Scripted
  • Stagnant story
  • Hit and miss stealth mechanics
  • Too few coop missions
  • Technical flaws throughout
  • Poor weapons
  • Runs out of steam midway through
  • Poor optimisation
  • Inconsistent voice acting

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Reviews

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  Published: 2016-05-17, Author: Ian , review by: gameranx.com

  • Abstract:  The first Homefront wasn't very good. Thankfully, Homefront: The Revolution fares much better.It's important to note that Homefront: The Revolution is not a sequel to the previous game, but a reboot. To understand Homefront's setting, you have to put asid...

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  Published: 2016-05-17, Author: Hayden , review by: pcworld.com_techhive.com

  • Excellent alt-history concept with interesting implications, Minimum/Maximum security contrast is refreshing
  • Bugs and performance issues abound, Story goes off the rails, City feels dead, mechanical, scripted
  • Homefront: The Revolution ends up a more fitting sequel than I think anyone could've predicted. Like its predecessor, this is a kludged-together mish-mash of trendy design ideas from other, better games, glued to a story that punches far above its wei...

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(40%)
 
  Published: 2016-05-17, Author: Jon , review by: ign.com

  • Though its world has some great aesthetic devices and a cool concept, ultimately all of Homefront: The Revolution's elements feel repetitive, unpolished, or downright unnecessary. Over the length of its campaign it fails to deliver a satisfying - or even...

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(50%)
 
  Published: 2016-05-17, Author: Steven , review by: videogamer.com

  • Some excellent level design, Great atmosphere
  • Poor weapons, Runs out of steam midway through

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(60%)
 
  Published: 2016-03-06, Author: Nathan , review by: Gamingnexus.com

  • Abstract:  Homefront: The Revolution is one of the most heartbreaking games I have ever played in my life. Not because of the story but because I know that this could have been a great game but sadly, there are so many issues with this game that completely ruin the...

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(49%)
 
  Published: 2016-08-04, Author: David , review by: pcpowerplay.com.au

  • A competent enough shooter, but perhaps a touch too ambitious in its scope. Still, it's a massive improvement on the first Homefront...

 
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(60%)
 
  Published: 2016-05-23, review by: pcauthority.com.au

  • It's a shame that Homefront: The Revolution is such a technical mess, because when it's working it looks rather good. There's lots of detail to the environments, and were it not for the weird behaviour of the NPCs this might feel genuinely like a city und...

 
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(40%)
 
  Published: 2016-06-24, Author: Hadyn , review by: nzgamer.com

  • Abstract:  Homefront: The Revolution is a game with flaws. Lots of flaws. Nothing about the game is particularly broken, it's just so many things seem to be done poorly or are just jarringly ill-fitted.At its most basic, Homefront: The Revolution (H:TR) is a first p...

 
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(45%)
 
  Published: 2016-07-14, Author: Lewis , review by: techadvisor.co.uk

  • Here comes the tough part – the verdict. If you're the type of person that enjoys a strong storyline in a game then this isn't the game for you, as even though the concept is interesting, it's not enough to keep you gripped. However, the combat and weapon...

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  Published: 2016-05-24, Author: Steve , review by: theguardian.com

  • Abstract:  For years, the mainstream games industry has been accused of lacking ambition. The default strategy is to rely on big-budget franchises that get updated on an annual basis – until they stop selling.It's refreshing, then, when a developer attempts somethin...

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(40%)
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