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Reviews of FaceBreaker

Testseek.com have collected 29 expert reviews of the FaceBreaker and the average rating is 44%. Scroll down and see all reviews for FaceBreaker.
 
(44%)
29 Reviews
Users
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0 Reviews
44 0 100 29

The editors liked

  • A colorful title with great-looking characters and well-implemented user-generated content.
  • Fastpaced boxing action has its moments and the character creation tools are surprisingly deep.
  • Excellent createaboxer options
  • Stylized visuals.

The editors didn't like

  • Terribly flawed and unbalanced gameplay mechanics alongside brutally punishing AI make this a chore to play.
  • Control scheme is iffy
  • Gameplay has issues and the computer A.I. is uneven.
  • Bad
  • Buttonmashing gameplay
  • Cheap AI
  • Many frustrating ways to lose
  • Very few game modes
  • Feels more like a bad fighting game than a boxing game.

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Reviews

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  Published: 2008-09-10, review by: goodgearguide.com.au

  • Fast-paced boxing action has its moments and the character creation tools are surprisingly deep
  • Control scheme is iffy, gameplay has issues and the computer AI is uneven
  • It’s fun for a few quick rounds but it lacks the staying power to go the distance. ...

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(70%)
 
  Published: 2008-09-15, review by: nzgamer.com

  • Abstract:  There is something refreshing about a game that keeps things as simple as FaceBreaker. It's like a fighter who knows how to take a punch, knows how to hit hard, and cares about little else. EA Sports' latest offering FaceBreaker keeps it that simple. I...

 
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(62%)
 
  Published: 2008-09-11, review by: gameplanet.co.nz

  • Visually appealing. Pumping, upbeat soundtrack. The various game modes should keep you occupied for a few hours.
  • Lacks depth or replayability. Way too difficult to play, even on the easiest game mode.

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(60%)
 
  Published: 2008-10-23, review by: itreviews.com

  • Abstract:  Although the digitised boxers are a smart idea (and there are plenty of celebs to download and beat to a pulp), FaceBreaker is ultimately very light on options, and boxing against the computer can be a painful slog. With a few drinks on a Saturday nig...

 
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-
 
  Published: 2008-09-27, review by: darkzero.co.uk

  • Abstract:  All fighting games need a good control scheme. When playing you always hope a bout will be won because of your skill being superior to that of the opponent you face. Irrespective of this, in almost every fighting game there always seems to be one chara...

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(30%)
 
  Published: 2008-09-16, review by: pocket-lint.com

  • Lots of character customisation, can look quite delightful
  • Horrible AI, poor control system, not that much to do and see
  • A fantastic idea, but so horrifically created that you’ll feel punch drunk if you splash out on this one...

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(30%)
 
  Published: 2008-09-04, review by: nowgamer.com

  • It’s so well-presented that you’ll want to like it, but there’s no disguising the fact that this is one of the most annoying games ever made. It’s impossible to find printable words to describe how much it upset us. 4.5/10Print thi...

 
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(45%)
 
  Published: 2008-09-04, review by: gamesradar.com

  • Simple controls, Colorful characters, Challenging difficulty
  • Way too difficult, Unbalanced characters, Doesn't hit target audience

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(50%)
 
  Published: 2008-10-03, review by: firstpost.com

  • Looks are refreshing
  • Everything else is rubbish, No combo system, Combat system is bland and lifeless, Character creation tools are limited, No complexity in gameplay, Relies too much on counter system
  • Each match of FaceBreaker consists of three rounds, during which you have to either knock your opponent down thrice, or break their face. This means that some matches take 10-15 minutes to finish, while others end in just 10-15 seconds, provided you ga...

 
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(30%)
 
  Published: 2008-09-25, review by: techtree.com

  • Great visuals and presentation, some fun in multiplayer
  • Repetitive, insane difficulty, too much button mashing
  • Facebreaker is EAs answer to casual gaming. With this game, they reinvented the Fight Night series to appeal to a more casual audience. My only issue with that is in doing so, this game neither qualifies as a casual game nor as a hardcore fighter. The...

 
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(50%)
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