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Reviews of Flower

Testseek.com have collected 38 expert reviews of the Flower and the average rating is 87%. Scroll down and see all reviews for Flower.
Award: Highest Rated February 2009
February 2009
 
(87%)
38 Reviews
Users
-
0 Reviews
87 0 100 38

The editors liked

  • Players can play at own pace. Innovative. Beautifully rendered. Rare
  • Nonviolent game.
  • Great use of Sixaxis controller
  • Brilliant combination of touching music and wonderful visuals
  • Superb artistic design
  • Beautiful interactive audio
  • Wellimplemented control system
  • Great diversity between levels.
  • Immersive
  • Amazing visuals
  • Fantastic sound

The editors didn't like

  • May cause motion sickness.
  • Only six short levels
  • Incredibly short
  • Limited replay value.
  • More Flower
  • Please?

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Reviews

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  Published: 2009-02-12, review by: gamepro.com

  • Great use of Sixaxis controller, brilliant combination of touching music and wonderful visuals
  • Only six short levels

 
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(90%)
 
  Published: 2009-02-11, Author: Guy , review by: cnet.com

  • Abstract:  At a glance, Flower is a difficult game to explain. Its hard to recommend compared to other games that are longer and are packed full of more unlockable content. But Flower does one thing incredibly well: It manages to capture the hypnotic movement of...

 
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(80%)
 
  Published: 2009-02-11, review by: gamespot.com

  • Superb artistic design, Beautiful interactive audio, Wellimplemented control system, Great diversity between levels.
  • Incredibly short, Limited replay value.
  • Flower is a gorgeously crafted fable, and though short, its genuinely mesmerising. ...

 
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(80%)
 
  Published: 2009-02-09, review by: gamezone.com

  • Abstract:  This is a beautiful game that is easy to pick up and play and should be accessible to anyone in the family. The game may falter in terms of replayability, but the levels have been designed to bring a true emotional feeling to the game through the use o...

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(87%)
 
  Published: 2009-02-09, review by: gamechronicles.com

  • Abstract:  Writing a review for Flower is like trying to review the Mona Lisa or Michelangelos David. Like any work of art, beauty is in the eye of the beholder and Flower is indeed a work of art, an interactive experience that transcends the normal boundaries ...

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(92%)
 
  Published: 2009-02-09, review by: arstechnica.com

  • Abstract:  Ben Kuchera The PS3 doesnt need to arrive, its already here Week in gaming: Killzone 2, Mad Catz arcade sticks, and more House of the Dead Overkill brings Grindhouse to Wii The middle of an endless war: Ars reviews Killzone 2 There are two types of p...

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  Published: 2009-02-09, review by: Play.tm

  • Abstract:  No dialog, no narration, no sticks and no score. Flower is a game defined mostly by what it doesn't do. But strangely, what results is a compelling story and strong play mechanic that left me entranced, even moved....

 
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(90%)
 
  Published: 2009-02-09, review by: gaming-age.com

  • Abstract:  Flower marks the first follow up title by thatgamecompany to their previous PSN title flOw. While flOw seemed to divide gamers a bit on the debate of what does or does not make a game, I don't think Flower is nearly as ambiguous with it's approach to g...

 
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(92%)
 
  Published: 2009-02-08, review by: 1up.com

  • Abstract:  Flower's the type of game that'll probably elicit numerous reviews slinging around words like "experiential" and other such highfalutin terms. But I'd rather get straight to the point: At its basic level, you fly around. You touch flowers. Green stuff ...

 
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(94%)
 
  Published: 2009-03-12, review by: smh.com.au

  • Abstract:  Described by its creators as "a visual poem which explores the tension between urban bustle and natural serenity", Flower will be eagerly seized by people who contest that video games can be art. But while the game is unlikely to settle the long-runni...

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(80%)
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