Testseek.com have collected 25 expert reviews of the Sengoku Basara: Samurai Heroes and the average rating is 60%. Scroll down and see all reviews for Sengoku Basara: Samurai Heroes.
(60%)
25 Reviews
Average score from experts who have reviewed this product.
Users
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0 Reviews
Average score from owners of the product.
60010025
The editors liked
Quite polished for a $40 hacknslash
Simple combat system
Lots of weapons and accessories to collect = Replayability
Twoplayer local coop
Unique roster of heroes and villains
Map design is good
Game loads fast compared to other games in its genre
DLC characters are coming
Good variety in characters and missions
Easy to jump into
Delightfully overthetop setting
Dialogue
And characters
Attacks look stylish and powerful.
The editors didn't like
Voice acting makes me want to strangle someone sometimes
Size of roster shrank from previous versions (30 to 16)
Easy difficulty
No online coop
Regional Materials make item grinding a pain
No Japanese voice track
No checkpoints in levels
Graphics and sound are lacking
Can still get quite repetitive
Mindless
Repetitive hackandslash action
Idiotic enemy AI
Absence of checkpoints makes death an infuriating setback
Abstract: There are some games you will come across that are completely forgettable. Sengoku Basara: Samurai Heroes is one such game that you will almost instantly forget you’ve even played by the game’s summation. First, you can forget about any grade-A quality...
Abstract: Sengoku Basara: Samurai Heroes isn't a game series I have a lot familiarity with. I know the original was dubbed Devil Kings when it released on the PS2 back in the day, and that it played a helluva lot like KOEI's long-running Dynasty Warriors series,...
Abstract: Once upon a time, way back when video game arcade machines roamed the earth, a Japanese-based company known as Capcom developed an coin-operated game called Street Fighter. It was painfully simplistic: players would pump several thousand dollars in qua...
Koei’s Dynasty Warriors games have spawned many spin-offs and imitators such as its own Dynasty Warriors Gundam and Konami’s Ninety-Nine Nights. But the majority of these releases have been carbon copies of original templates, regardless of their chose...
Published: 2010-10-23, Author: Paolo , review by: icrontic.com
Quite polished for a $40 hacknslash, Simple combat system, Lots of weapons and accessories to collect = Replayability, Twoplayer local coop, Unique roster of heroes and villains, Map design is good, Game loads fast compared to other games in its genre, DLC characters are coming
Voice acting makes me want to strangle someone sometimes, Size of roster shrank from previous versions (30 to 16), Easy difficulty, No online coop, Regional Materials make item grinding a pain
Mindless, repetitive hackandslash action, Idiotic enemy AI, Absence of checkpoints makes death an infuriating setback, Cookiecutter enemy appearance and behavior.
Shallow, mindless hack-and-slash action makes this a crushingly tedious slog through an anachronistic version of 16th-century Japan....
Abstract: Capcom's Sengoku Basara series doesn't have quite the same level of name recognition for Western audiences as Koei's Dynasty Warriors and Samurai Warriors games, but if you've spent any time with Koei's games, Sengoku Basara: Samurai Heroes will immedi...
Abstract: Year after year, the Dynasty and Samurai Warriors franchises fail to innovate, making it the perfect time for Capcom to step in with Sengoku Basara: Samurai Heroes - a series first seen stateside as Devil Kings. Does Capcom push the series in the righ...
Abstract: It's like Samurai Warriors, but good. That's what I keep telling (or having to tell) people every time I'm spotted playing Capcom's Sengoku Basara: Samurai Heroes. I'm not sure anyone wants to believe me, though. The days of beat-em-ups where you only ...