Testseek.com have collected 18 expert reviews of the Castlevania: Judgment and the average rating is 49%. Scroll down and see all reviews for Castlevania: Judgment.
(49%)
18 Reviews
Average score from experts who have reviewed this product.
Users
-
0 Reviews
Average score from owners of the product.
49010018
The editors liked
Online brawling
Tons of unlockables
Occasionally pretty.
Unlocking new gear in Castle mode is fun.
Decent amount of characters
Subweapons add depth to the gameplay
The editors didn't like
Rotten character balance
Irritating camera
Lame story.
Unwieldy controls
Devoid of character balance
Intolerable camera
Annoying characters
Combat
And stories.
Horrible camera
Utter lack of a targeting system
Poor character design
Repetitive story mode
Awful motion Previous Page Prev Next Page Next 1 2
Abstract: When I first got word that Konami was working on a Castlevania fighting game for the Wii, I was pretty sure it was going to suck. Then, when I was lucky enough to play the game at E3 08, I was sure it was going to suck. Playing is believing, after all...
Abstract: Graphics One does not normally turn to the Wii for graphics, and as an old Nintendo fan, I will be the first to admit that. First impressions of the game dictated that character models would look absolutely horrible – a renowned artist from Death N...
Online brawling; tons of unlockables; occasionally pretty.
Rotten character balance; irritating camera; lame story.
After so many excellent side-scrolling platforming games, and a handful of disappointing attempts at 3D reinvention, its hard to imagine that a one-on-one fighting game would sit high on any Castlevania devotees wish list. Still, a long-time fan coul...
Abstract: Castlevania's seen some interesting evolutions, going from plodding 2D side-scroller to Metroid-like exploration adventure to 3D Devil May Cry clone. But fighter Castlevania: Judgment is one evolution I never expected. In Konami's words, this is a "Ver...
Abstract: Believe us when we say that we were just as shocked as you all were to hear that the next Castlevania title from Konami – the one that would debut the series on Wii –was a fighter. Granted we heard about it a while before everyone else, a...
All in, these franchise hallmarks amount to a game that feels like a bona fide member of the Castlevania family and actually plays like one, too. Combined with the multi-directional control and dynamic combat, the game feels more like the boss-rush ver...