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Reviews of Castlevania: Judgment

Testseek.com have collected 18 expert reviews of the Castlevania: Judgment and the average rating is 49%. Scroll down and see all reviews for Castlevania: Judgment.
 
(49%)
18 Reviews
Users
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0 Reviews
49 0 100 18

The editors liked

  • Online brawling
  • Tons of unlockables
  • Occasionally pretty.
  • Unlocking new gear in Castle mode is fun.
  • Decent amount of characters
  • Subweapons add depth to the gameplay

The editors didn't like

  • Rotten character balance
  • Irritating camera
  • Lame story.
  • Unwieldy controls
  • Devoid of character balance
  • Intolerable camera
  • Annoying characters
  • Combat
  • And stories.
  • Horrible camera
  • Utter lack of a targeting system
  • Poor character design
  • Repetitive story mode
  • Awful motion Previous Page Prev Next Page Next 1 2

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Reviews

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  Published: 2008-12-03, review by: destructoid.com

  • Abstract:  When I first got word that Konami was working on a Castlevania fighting game for the Wii, I was pretty sure it was going to suck. Then, when I was lucky enough to play the game at E3 08, I was sure it was going to suck. Playing is believing, after all...

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(65%)
 
  Published: 2008-12-03, review by: gameplaymonthly.com

  • Abstract:  Graphics One does not normally turn to the Wii for graphics, and as an old Nintendo fan, I will be the first to admit that. First impressions of the game dictated that character models would look absolutely horrible – a renowned artist from Death N...

 
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(58%)
 
  Published: 2008-11-26, Author: Cameron , review by: gamespy.com

  • Online brawling; tons of unlockables; occasionally pretty.
  • Rotten character balance; irritating camera; lame story.
  • After so many excellent side-scrolling platforming games, and a handful of disappointing attempts at 3D reinvention, its hard to imagine that a one-on-one fighting game would sit high on any Castlevania devotees wish list. Still, a long-time fan coul...

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(30%)
 
  Published: 2008-11-18, review by: 1up.com

  • Abstract:  Castlevania's seen some interesting evolutions, going from plodding 2D side-scroller to Metroid-like exploration adventure to 3D Devil May Cry clone. But fighter Castlevania: Judgment is one evolution I never expected. In Konami's words, this is a "Ver...

 
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(50%)
 
  Published: 2008-11-18, review by: gamepro.com

  • Decent amount of characters, subweapons add depth to the gameplay
  • Horrible camera, utter lack of a targeting system, poor character design, repetitive story mode; awful motion Previous Page Prev Next Page Next 1 2

 
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(30%)
 
  Published: 2008-07-11, review by: ign.com

  • Abstract:  Believe us when we say that we were just as shocked as you all were to hear that the next Castlevania title from Konami – the one that would debut the series on Wii –was a fighter. Granted we heard about it a while before everyone else, a...

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  Published: 2009-03-25, review by: nowgamer.com

  • All in, these franchise hallmarks amount to a game that feels like a bona fide member of the Castlevania family and actually plays like one, too. Combined with the multi-directional control and dynamic combat, the game feels more like the boss-rush ver...

 
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(70%)
 
  Published: 2008-12-10, review by: gamesradar.com

  • 13 of Castlevania's most popular characters, Decent character models, Music's quite good
  • Controls are poor, Balance is questionable, Camera alone is unforgivable

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(30%)
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