Abstract: I'll spare you the history lesson. We all know that Sonic hasn't been treated very well since his glory days on Genesis. We've all been burned by Sonic Team's promises of bringing the little blue guy back to his speedy roots. So how could they possibly...
Abstract: Poor Sonic. He's become a bit of a pariah in his later years. Sega has basically been tossing their once-beloved unofficial mascot around like a ping-pong ball since the DC's Sonic Adventure, and as you're probably aware, the results have not been pret...
Abstract: It's strange to think that in the same year Sega launched a traditional 2D Sonic the Hedgehog game that finally gave the fans what they wanted, it was the announcement of a Wii game that continued in the same vein as the undesirable "modern" titles t...
Published: 2010-11-12, Author: Jane , review by: cnet.com
Abstract: After the faithful but inconsistent first episode of Sonic the Hedgehog 4, Sonic Colours is a welcome surprise: a fresh-faced 3D Sonic with great looks and breezy action. A handful of flashy new abilities are tossed into the mix, but they don't undermi...
Sonic Colors is a dizzying combination of the distantly familiar memories of the first few Sonic titles combined with thoughtful new abilities and mostly well executed level design. There are a few issues that mar an otherwise awesome experience, but t...
Abstract: Ahhh, Sonic. The blue blur, Sega’s spiky mascot, was once the darling of Sega fanboys across the globe. Held up against Nintendo’s Mario as both a flagship character and a defining representation of the difference between Nintendroids and Sega fans.Sin...