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Reviews of Split/Second: Velocity

Testseek.com have collected 43 expert reviews of the Split/Second: Velocity and the average rating is 81%. Scroll down and see all reviews for Split/Second: Velocity.
Award: Most Awarded May 2010
May 2010
 
(81%)
43 Reviews
Users
-
0 Reviews
81 0 100 43

The editors liked

  • Superfun arcade racer
  • Spectacular environmental events
  • Wonderful multiplayer
  • Power play gimmick is ingenious and unique
  • Superb track designs
  • Imparts a tangible sense of speed.
  • Power plays lead to some fiery thrills
  • Slick racing model with a good sense of speed
  • Survival and Airstrike modes are neat twists.
  • Breathtaking graphics and thrilling action.
  • Power plays change the game
  • Awesome explosions
  • Solid controls
  • Lush visuals

The editors didn't like

  • Almost too much good stuff to take in at one time
  • Not enough of my friends have this game!
  • Traps are the only way you can wreck an opponent
  • No reward for causing crashes
  • Being in the lead isn't the advantageous position it should be.
  • Thin package that relies too much on a single mechanic
  • Scant online options
  • Online scoring bugs.
  • Awful 'rubberband' AI punishes more skilled racing gamers.
  • Track repetition
  • Forgettable soundtrack
  • Frustrating rubberband AI

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Reviews

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  Published: 2010-05-23, review by: hookedgamers.com

  • Breathtaking graphics and thrilling action.
  • Awful 'rubberband' AI punishes more skilled racing gamers.

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(77%)
 
  Published: 2010-05-23, review by: thereviewcrew.com

  • For someone who’s not a big racing fan I must admit I really enjoyed Split Second. This arcade style racer gets the heart racing, and will have your eyes bulging. And that’s just the single player mode! Hop online and play some multiplayer or even spli...

 
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(80%)
 
  Published: 2010-05-20, review by: videogamer.com

  • Glorious visuals, Thrilling powerplays, Feels too simple, Not enough cars on track...

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(70%)
 
  Published: 2010-05-20, review by: gamechronicles.com

  • Abstract:  When did Michael Bay and Jerry Bruckheimer start making video games? Well they haven’t…or have they? Jerry is in pretty tight with Disney these days and they are responsible for the mega-summer blockbuster action racing game coming to a theater…err…liv...

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(93%)
 
  Published: 2010-05-18, review by: neoseeker.com

  • Abstract:  Racing games fall into specific categories, bringing simulation to new heights or serving platefuls of chaos to the masses. Today we take a look at Split/Second from the team at Black Rock Studios, a racing game that brings movie-inspired chaos that ev...

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  Published: 2010-05-18, review by: armchairempire.com

  • Abstract:  Black Rock Studios' last title was Pure, an ATV racer that dealt out a phenomenal amount of vertical experience. Lots of tricks and crazy stunts. It has remained in rotation at my house thanks to a 10-year old that has long since eclipsed m...

 
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(85%)
 
  Published: 2010-05-18, review by: ztgd.com

  • Power plays change the game, Awesome explosions, Solid controls, Lush visuals,
  • Track repetition, Forgettable soundtrack, Frustrating rubberband AI

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(85%)
 
  Published: 2010-05-18, review by: game-boyz.com

  • Abstract:  Visually speaking, Split/Second is a fabulous looking racing game. Black Rock Studios has locked down a very solid frame rate well allowing so much to occur on screen. It is really quite amazing how so many explosions and the resulting carnage occurs ...

 
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(86%)
 
  Published: 2010-05-17, review by: arstechnica.com

  • Abstract:  Racing games, at their best, feel dangerous. You should get the sense that you're strapped into a death machine, pushing your screaming body around the track. Split/Second elicits that feeling by putting you and your car into a faux-reality show wher...

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  Published: 2010-05-17, review by: gamepro.com

  • Power play gimmick is ingenious and unique; superb track designs; imparts a tangible sense of speed.
  • Traps are the only way you can wreck an opponent; no reward for causing crashes; being in the lead isn't the advantageous position it should be.

 
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  Award


(90%)
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