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Reviews of Halo Wars 2

Testseek.com have collected 82 expert reviews of the Halo Wars 2 and the average rating is 74%. Scroll down and see all reviews for Halo Wars 2.
Award: Most Awarded February 2017
February 2017
 
(74%)
82 Reviews
Users
-
0 Reviews
74 0 100 82

The editors liked

  • Gorgeous cutscenes faithfully capture the Halo universe
  • Blitz Mode is a creative twist on RTS multiplayer
  • Accessible
  • Strategic gameplay using a rock-paper-scissors metaphor
  • Simple
  • Streamlined controls
  • Terrific CG scenes and voice acting
  • Accessible for RTS newcomers
  • Gorgeous cutscenes
  • Clever Halo throwbacks in mission design
  • Outstanding visuals with great level and unit design make the game look fantastic
  • Strong core gameplay that builds enough on the regular rock
  • Paper
  • Scissors style
  • Blitz mode offers an interesting twist on multiplayer
  • Adding a strategic layer of card

The editors didn't like

  • Same missions you've played for two decades of RTS design
  • Scattered control and performance issues
  • Microtransactions undercut its best ideas
  • Unit AI can be finicky and unresponsive at times
  • Shallow story
  • Occasional graphical glitches and stuttering during testing
  • Limited strategy required
  • Anticlimactic campaign
  • Runs out of steam
  • However
  • Pay to win microtransactions damage what would be an excellent mode in Blitz
  • The story campaign is simply bad
  • Offering no resolution or any real development outside of Isabel
  • Perplexing choices in design and even the menus show a little less a

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Reviews

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  Published: 2017-02-25, review by: tweaktown.com

  • Halo Wars 2 is not a bad game, but it just fails to do anything that really makes it excel and a must play. The Blitz multiplayer mode is an interesting innovation, but not enough to stop the campaign leaving a slight tinge of disappointment with the pac...

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(75%)
 
  Published: 2017-02-23, Author: Hayden , review by: goodgearguide.com.au

  • And remember, beyond those gameplay gripes, there's also a host of performance issues and control scheme issues, which (again) you can find in PCWorld's Halo Wars 2 review-in-progress from last week. Suffice it to say: The game doesn't quite nail ever...

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  Published: 2017-02-17, review by: pcauthority.com.au

  • Blitz helps nudge Halo Wars 2 from being a solid continuation of the eight-year-old design to being something I can actually see myself returning to again and again.The campaign gets off to an uninspiring start that continues on for a few hours as it duti...

 
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(80%)
 
  Published: 2017-01-20, Author: Ryan , review by: pcauthority.com.au

  • For the first few minutes of Halo Wars 2, I felt uncomfortably overwhelmed - even as a veteran of the original game. After the first hour, however, I was hooked. 24 hours later, I find myself facing withdrawal symptoms, desperate to pick up the controller...

 
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  Published: 2017-02-23, Author: Hayden , review by: pcworld.co.nz

  • And remember, beyond those gameplay gripes, there's also a host of performance issues and control scheme issues, which (again) you can find in PCWorld's Halo Wars 2 review-in-progress from last week. Suffice it to say: The game doesn't quite nail everythi...

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  Published: 2017-02-23, Author: Ben , review by: nzgamer.com

  • Abstract:  I don't know if I'd be so interested in Halo Wars 2 if I didn't care about the lore. Would I still care if they retained the same design but changed all the graphics to something else entirely? From a war room perspective, making a real-time strategy (RTS...

 
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(67%)
 
  Published: 2017-02-22, Author: Sean , review by: moviesgamesandtech.com

  • Fulfilling Story Campaign, Blitz Firefight, MP modes that can be played offline via AI matches, Creative Assembly's influence
  • Limited Tutorials, Micro transactions for Blitz Card Packs,

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(95%)
 
  Published: 2017-02-22, Author: Chris , review by: eurogamer.net

  • Abstract:  Halo Wars 2 has been designed, first and foremost, with a controller in mind. An improvement over even its predecessor here, it proves once again that real-time strategy isn't exclusive to PC players.Unit selection is perhaps the best example of this. Wit...

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  Published: 2017-02-20, Author: Jake , review by: Bit-Tech.net

  • Abstract:  'War,' said Edwin Starr in 1970 Motown single War. 'Good god, now, what is it good for?' Starr wasn't talking about Halo Wars 2, Microsoft's latest game set in the Halo universe, but he could have been, because after 30 hours with Halo Wars 2, I don't rea...

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  Published: 2017-02-20, Author: Dominic , review by: techadvisor.co.uk

  • Halo Wars 2 does a good job of bringing an RTS to a console, and should please fans of the franchise, but it's inevitably always going to feel like a bit of a compromise. The result is a strategy game that downplays the strategy in favour of fast-paced ac...

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