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Published: 2007-08-09, Author: Mike , review by: macworld.co.uk
Mac-Intel support, Nucleus technology, better edge loop control, Geometry Caching, mental ray batch rendering, Architecture, Design, and Round Corner shaders
Modelling – especially paint deformation – still needs improvement, may have a steep learning curve, relatively expensive, no 64-bit support Min specs: Power Mac G5 or Intel Mac,1GB RAM, 2GB hard disk space, OpenGL graphics card, three-button...
Should you spend hard-earned cash for this release or wait for Maya 9? That is the question. The answer depends on what you do with Maya. However, the resulting increase in performance and stability from Mac-Intel support, and the pioneering Nucleus t...