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Reviews of HTC Vive Cosmos

Testseek.com have collected 64 expert reviews of the HTC Vive Cosmos and the average rating is 76%. Scroll down and see all reviews for HTC Vive Cosmos.
Award: Recommended January 2020
January 2020
 
(76%)
64 Reviews
Users
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0 Reviews
76 0 100 64

The editors liked

  • Sharp
  • Smooth display
  • Strong audio
  • Solid button placements on controller
  • Wide selection of games and apps
  • Viveport app is on point
  • Doesn't require external sensors
  • Improved motion controls
  • Sharp display
  • Large software library with Viveport and SteamVR
  • Super crisp 2880 x 1700p display
  • Future peripherals for Wireless VR and base stations
  • Front cameras to see surroundings
  • Flip-up headset design
  • Excellent displays
  • Strong build quality
  • Flip visor
  • No external base stations
  • Upgradeable
  • High-resolution screen
  • Convenient hardware setup
  • Potential upgrade options
  • A striking design that looks better than other VR headsets minimalist approach
  • A modular VR headset that offers for variety and cheaper upgrades down the line
  • Smooth and sharp
  • Highquality display
  • Good audio through the included headphones
  • Easy to set
  • No need to install sensors
  • Bright and sharp screens
  • Motion tracking works well

The editors didn't like

  • Subpar tracking
  • Uncomfortable design
  • Expensive
  • Controllers are a little bulky
  • No social features
  • Clunky cable
  • Requires a full-size DisplayPort 1.2 port
  • Halo strap is uncomfortable
  • Expensive for its features
  • Display is hard to adjust
  • Limited day-one software support
  • Controller ergonomics need improvement
  • Controllers' AA batteries don't last long
  • Low-light tracking problems
  • Confusing software interface
  • Comparatively expensive
  • …Once you get it set up properly
  • Which can be a little awkward
  • Controllers are quite unwieldy
  • Bigger and heavier than needed
  • The battery life of the controllers is too short
  • Slight tracking issues if your hands leave the camera sight
  • HTC's menus
  • Pa
  • Far more expensive than Oculus headsets
  • Motion controllers feel dated
  • Headphones don't reach your ears

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Reviews

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  Published: 2021-02-15, Author: Scott , review by: cnet.com

  • Abstract:  The best VR headset for 2021

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  Published: 2020-11-03, review by: proclockers.com

  • Abstract:  How To Choose the Best VR Headset For Gaming?Virtual Reality is the best way to immerse yourself in the games you love. Now that technology lets you step inside the game, which VR headset is the best on the market for gamers? Aside from the power each VR...

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  Published: 2020-10-02, review by: lifewire.com

  • Super crisp 2880 x 1700p display, Future peripherals for Wireless VR and base stations, Front cameras to see surroundings, Flip-up headset design
  • Halo strap is uncomfortable, Expensive for its features, Display is hard to adjust
  • A hard price point to recommend. It's difficult to recommend the Vive Cosmos for $699 when you can get the Rift S for $300 less or the Valve Index for $300 more. The headset looks amazing when adjusted properly, but its sweet spot is small and it's just n...

 
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(60%)
 
  Published: 2020-08-15, Author: Chris , review by: wccftech.com

  • A striking design that looks better than other VR headsets minimalist approach, A modular VR headset that offers for variety and cheaper upgrades down the line, Smooth and sharp, highquality display, Good audio through the included headphones, Easy to set
  • …Once you get it set up properly, which can be a little awkward, Controllers are quite unwieldy, bigger and heavier than needed, The battery life of the controllers is too short, Slight tracking issues if your hands leave the camera sight, HTC's menus, pa
  • The HTC Vive Cosmos is a sturdy (despite feeling flimsy), comfortable (when you manage to get it in position) and well-performing VR headset. It offers features like inbuilt headphones, good (for the most part) tracking and a high-quality display that is...

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(75%)
 
  Published: 2020-03-14, Author: Rami , review by: Laptopmag.com

  • Sharp, smooth display, Strong audio, Solid button placements on controller, Wide selection of games and apps, Viveport app is on point
  • Subpar tracking, Uncomfortable design, Expensive, Controllers are a little bulky, No social features
  • The HTC Vive Cosmos has a great pair of lenses and headphones, but the tracking and comfort leave much to be desired...

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(60%)
 
  Published: 2019-10-17, Author: Devindra , review by: engadget.com

  • No need to install sensors, Bright and sharp screens, Motion tracking works well,
  • Far more expensive than Oculus headsets, Motion controllers feel dated, Headphones don't reach your ears,
  • The Cosmos delivers a solid high-end VR experience, but it's nearly twice the price of Oculus's devices, and it's not nearly as versatile as the Quest. And if you're looking for a money-is-no-object premium VR experience the Valve Index is a much better o...

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(77%)
 
  Published: 2019-10-10, Author: Adi , review by: theverge.com

  • High-resolution screen, Convenient hardware setup, Potential upgrade options
  • Low-light tracking problems, Confusing software interface, Comparatively expensive

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(60%)
 
  Published: 2019-10-03, Author: Kevin , review by: tomshardware.com

  • Excellent displays, Strong build quality, Flip visor, No external base stations, Upgradeable,
  • Expensive, Limited day-one software support, Controller ergonomics need improvement, Controllers' AA batteries don't last long
  • The HTC Vive Cosmos is a great VR headset, but it's held back by poor controller ergonomics. Still, with a comfortable fit and the elimination of base stations, it's a solid replacement for the original HTC Vive...

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(80%)
 
  Published: 2019-10-03, Author: Will , review by: pcmag.com

  • Doesn't require external sensors, Improved motion controls, Sharp display, Large software library with Viveport and SteamVR,
  • Expensive, Clunky cable, Requires a full-size DisplayPort 1.2 port
  • The HTC Vive Cosmos VR headset is a technically impressive improvement on the original Vive, but it's very expensive and you still have to deal with a cable...

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(60%)
 
  Published: 2020-04-06, Author: Chris , review by: impulsegamer.com

  • VR, how do I love thee? Let me count the ways! Ok… so perhaps I shouldn't be so over the top to start with but let me put it this way. I've loved VR since playing Dactyl Nightmare at my local shopping center. My first foray into the recent VR developments...

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(90%)
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