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Reviews of HTC Vive

Testseek.com have collected 323 expert reviews of the HTC Vive and the average rating is 83%. Scroll down and see all reviews for HTC Vive.
Award: Most Awarded April 2016
April 2016
 
(83%)
323 Reviews
Users
(88%)
27 Reviews
83 0 100 323

The editors liked

  • Absolutely everything in the box you could need
  • The most complete VR experience around
  • Built-in Steam support
  • Full OpenVR support
  • Comfortable
  • Adjustable headset
  • Camera on the front is brilliant
  • Incredibly versatile and comfortable controllers
  • Almo
  • Highly Accurate Tracking
  • Excellent Controllers
  • Large
  • Room Scale Capabilities
  • Good Software Library At Such An Early Stage
  • True wireless freedom
  • Works with either Vive HMD
  • Easy setup
  • No image quality reduction versus being wired
  • No noticeable added input latency
  • Battery pack design makes for an easy swap-out
  • Headset doesn't feel any heavier
  • Incomparable experience
  • 6DoF controllers
  • Roomscale tracking
  • Comfort
  • Intuitive interface
  • SteamVR platform
  • Room-scale VR
  • Good quality & decent comfort
  • Picture quality
  • Field of view
  • Sturdy hardware
  • Native support for Steam VR
  • Six degrees of freedom
  • Excellent
  • Accurate tracking
  • Room-scale VR is incredible at enhancing experiences
  • Base stations accurately track an area up to 15ft x 15ft
  • Vive controllers borrow liberally from Steam Controller
  • With excellent results
  • Immersive experience
  • Includes motion controllers and external sensors for whole-room VR
  • Fun
  • Precise controls
  • Addictive arcade gameplay
  • Great bargain price
  • Easy interactive installation
  • Lots of existing content
  • Seamless integration with Steam
  • Motion controls
  • Room Scale experiences
  • Clean sharp visuals
  • Realistic physics
  • Great replay potential
  • Room-tracking technology is eerily accurate
  • Smooth graphics with little latency
  • Touch controllers are easy to use and highly adaptable
  • Large library of games
  • Tracking just as good as original controllers
  • Enable tracking of ALL the things
  • Most games already tracking are amazing
  • Makes VIVE and VIVE Pro VR more wireless
  • After setup
  • Connection is automatic
  • Hardware fits precisely
  • Works as intended
  • Adds no restrictions to VR
  • Only adds new degree of freedom
  • The HTC Vive offers a flat-out amazing virtual reality experience with sharp visuals
  • Great motion controls and full-room sensing to walk around in virtual space. Vive hardware can help indicate where your walls are
  • And an in-helmet camera can be used to
  • Highly interactive
  • Incredibly immersive
  • Sharp and incredibly immersive VR
  • Head tracking is superior to Oculus Rift
  • Whole-room VR is impressive
  • Motion controllers work well
  • Open-source market
  • Excellent headset and controllers
  • Nice quality-of-life features

The editors didn't like

  • Cost prohibitive
  • Requires a pretty beastly PC to run
  • Face pads can get sweaty and gross
  • Large wire coming out of the head unit may get annoying
  • Final Thoughts
  • While it sounds silly to say that being “there” somehow magically makes the same old strate
  • Bulky Cables Coming From Headset
  • Pricey
  • More expensive for Vive Pro owners
  • Battery is not hot-swappable
  • Image quality could be affected by slower CPUs
  • Price
  • Bulky cable
  • Hard on neck and back
  • Potential tripping hazard
  • Takes up a lot of space
  • No built-in sound
  • Heavy & bulky cable
  • Resolution
  • Expensive
  • Display suffers from screen door effect
  • Unwieldy controllers
  • Headset design not as comfortable as Oculus Rift
  • Needs lots of space to take full advantage. Space most people don't have
  • SteamVR
  • At least at launch
  • Is unstable and crash-prone
  • Tethered headset makes whole-room VR tricky
  • Not much substance
  • Can get repetitive
  • High admission price
  • Needs semidedicated gaming space
  • Lots of hardware to position/conceal
  • Needs more levels
  • Over too soon
  • Requires a lot of space and electrical outlets to use
  • No built-in audio
  • SteamVR Interface can be difficult to navigate
  • Size is still ever-so-slightly cumbersome
  • Price is a bit prohibitive
  • Lacking a diverse array of games
  • Setup requires some technical knowledge
  • Prevents use of 3rd-party over-head strap headphones
  • Adds more bulk to headset
  • It requires a high-end PC to run. Long wires and lots of equipment take time and space to set up. Steam VR offers a lot of software but it isn't always beginner-friendly
  • Difficult setup process
  • Tricky setup
  • Uncomfortable to wear for long periods
  • Demanding on real estate
  • Currently lacking in replayable experiences

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Reviews

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  Published: 2016-02-24, review by: expertreviews.co.uk

  • HTC and Valve's collaboration is incredibly promising and we've just been hands on with the latest developer edition, the HTC Vive Pre...

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  Published: 2016-01-28, Author: Stuart , review by: pocket-lint.com

  • Innovative VR that allows you to move around in a virtual space, Excellent visuals thanks to high-res displays, Controllers are excellent and offer developers many options for use
  • Setup is far from straight forward thanks to sensor placement, Occasional crashes when installing, Room Space requires a large area to play in, Headphones not built-in
  • We've played a lot with VR over the years but nothing compares to Vive at its best. When Room Space is working and working well, it is a stunning experience without compare.The issue is that in an average London flat it is very hard to experience it at it...

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  Published: 2016-01-12, Author: Seth , review by: expertreviews.co.uk

  • HTC and Valve's collaboration is incredibly promising but we'll need plenty of content before parting with our cash...

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  Published: 2016-01-05, Author: Seth , review by: expertreviews.co.uk

  • HTC and Valve's collaboration is incredibly promising but we'll need plenty of content before parting with our cash...

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  Published: 2016-01-04, Author: Adam , review by: itpro.co.uk

  • Abstract:  Virtual reality will indisputably be the next big thing in computing, with the Oculus Rift , HTC Vive and Sony's PlayStation VR all vying for a piece of the action. Whether it's going to be a genuine revolution or merely a flash-in-the-pan gimmick is sti...

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  Published: 2015-12-09, Author: Stuart , review by: pocket-lint.com

  • Innovative VR that allows you to move around in a virtual space, Excellent visuals thanks to high-res displays, Controllers are excellent and offer developers many options for use
  • Setup is far from straight forward thanks to sensor placement, Occasional crashes when installing, Room Space requires a large area to play in, Headphones not built-in
  • We've played a lot with VR over the years but nothing compares to Vive at its best. When Room Space is working and working well, it is a stunning experience without compare.The issue is that in an average London flat it is very hard to experience it at it...

Read the full review »    
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-
 
  Published: 2015-10-28, Author: Seth , review by: expertreviews.co.uk

  • HTC and Valve's collaboration is incredibly promising but we'll need plenty of content before parting with our cash...

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  Published: 2015-09-15, Author: Adam , review by: itpro.co.uk

  • Abstract:  Virtual reality will indisputably be the next big thing in computing, with the Oculus Rift , HTC Vive and Sony's Playstation VR all vying for a piece of the action. Whether it's going to be a genuine revolution or merely a flash-in-the-pan gimmick is sti...

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  Published: 2015-08-12, Author: Seth , review by: expertreviews.co.uk

  • HTC and Valve's collaboration is incredibly promising but we'll need plenty of content before parting with our cash...

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  Published: 2015-03-17, Author: Sam , review by: trustedreviews.com

  • Incredible, immersive free-moving VR, Intuitive controllers with good battery life, Solid selection of games already available, Nothing else quite like it
  • Pain to set up, Software is buggy, Expensive and needs lots of space
  • It's clear, even from this short preview session, that Valve's SteamVR system and the HTC Vive are the future of VR. I have no doubt about it. Using lasers rather than cameras opens up the virtual reality space for true exploration and therefore true imm...

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