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Reviews of HTC Vive

Testseek.com have collected 323 expert reviews of the HTC Vive and the average rating is 83%. Scroll down and see all reviews for HTC Vive.
Award: Most Awarded April 2016
April 2016
 
(83%)
323 Reviews
Users
(88%)
27 Reviews
83 0 100 323

The editors liked

  • Absolutely everything in the box you could need
  • The most complete VR experience around
  • Built-in Steam support
  • Full OpenVR support
  • Comfortable
  • Adjustable headset
  • Camera on the front is brilliant
  • Incredibly versatile and comfortable controllers
  • Almo
  • Highly Accurate Tracking
  • Excellent Controllers
  • Large
  • Room Scale Capabilities
  • Good Software Library At Such An Early Stage
  • True wireless freedom
  • Works with either Vive HMD
  • Easy setup
  • No image quality reduction versus being wired
  • No noticeable added input latency
  • Battery pack design makes for an easy swap-out
  • Headset doesn't feel any heavier
  • Incomparable experience
  • 6DoF controllers
  • Roomscale tracking
  • Comfort
  • Intuitive interface
  • SteamVR platform
  • Room-scale VR
  • Good quality & decent comfort
  • Picture quality
  • Field of view
  • Sturdy hardware
  • Native support for Steam VR
  • Six degrees of freedom
  • Excellent
  • Accurate tracking
  • Room-scale VR is incredible at enhancing experiences
  • Base stations accurately track an area up to 15ft x 15ft
  • Vive controllers borrow liberally from Steam Controller
  • With excellent results
  • Immersive experience
  • Includes motion controllers and external sensors for whole-room VR
  • Fun
  • Precise controls
  • Addictive arcade gameplay
  • Great bargain price
  • Easy interactive installation
  • Lots of existing content
  • Seamless integration with Steam
  • Motion controls
  • Room Scale experiences
  • Clean sharp visuals
  • Realistic physics
  • Great replay potential
  • Room-tracking technology is eerily accurate
  • Smooth graphics with little latency
  • Touch controllers are easy to use and highly adaptable
  • Large library of games
  • Tracking just as good as original controllers
  • Enable tracking of ALL the things
  • Most games already tracking are amazing
  • Makes VIVE and VIVE Pro VR more wireless
  • After setup
  • Connection is automatic
  • Hardware fits precisely
  • Works as intended
  • Adds no restrictions to VR
  • Only adds new degree of freedom
  • The HTC Vive offers a flat-out amazing virtual reality experience with sharp visuals
  • Great motion controls and full-room sensing to walk around in virtual space. Vive hardware can help indicate where your walls are
  • And an in-helmet camera can be used to
  • Highly interactive
  • Incredibly immersive
  • Sharp and incredibly immersive VR
  • Head tracking is superior to Oculus Rift
  • Whole-room VR is impressive
  • Motion controllers work well
  • Open-source market
  • Excellent headset and controllers
  • Nice quality-of-life features

The editors didn't like

  • Cost prohibitive
  • Requires a pretty beastly PC to run
  • Face pads can get sweaty and gross
  • Large wire coming out of the head unit may get annoying
  • Final Thoughts
  • While it sounds silly to say that being “there” somehow magically makes the same old strate
  • Bulky Cables Coming From Headset
  • Pricey
  • More expensive for Vive Pro owners
  • Battery is not hot-swappable
  • Image quality could be affected by slower CPUs
  • Price
  • Bulky cable
  • Hard on neck and back
  • Potential tripping hazard
  • Takes up a lot of space
  • No built-in sound
  • Heavy & bulky cable
  • Resolution
  • Expensive
  • Display suffers from screen door effect
  • Unwieldy controllers
  • Headset design not as comfortable as Oculus Rift
  • Needs lots of space to take full advantage. Space most people don't have
  • SteamVR
  • At least at launch
  • Is unstable and crash-prone
  • Tethered headset makes whole-room VR tricky
  • Not much substance
  • Can get repetitive
  • High admission price
  • Needs semidedicated gaming space
  • Lots of hardware to position/conceal
  • Needs more levels
  • Over too soon
  • Requires a lot of space and electrical outlets to use
  • No built-in audio
  • SteamVR Interface can be difficult to navigate
  • Size is still ever-so-slightly cumbersome
  • Price is a bit prohibitive
  • Lacking a diverse array of games
  • Setup requires some technical knowledge
  • Prevents use of 3rd-party over-head strap headphones
  • Adds more bulk to headset
  • It requires a high-end PC to run. Long wires and lots of equipment take time and space to set up. Steam VR offers a lot of software but it isn't always beginner-friendly
  • Difficult setup process
  • Tricky setup
  • Uncomfortable to wear for long periods
  • Demanding on real estate
  • Currently lacking in replayable experiences

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Reviews

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  Published: 2016-08-01, Author: Thomas , review by: alphr.com

  • Having said all that, there is nothing else out there like the HTC Vive. While PlayStation VR plays in a similar space with its hand-tracking facilities, and Oculus Touch has the potential to make Oculus Rift as intuitive as the Vive when it finally launc...

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(80%)
 
  Published: 2016-06-06, Author: Jon , review by: kitguru.net

  • Room scale is hands down, the best VR experience you can have, Motion controllers make interaction in VR natural, Tracking is almost flawless with proper sensor placement, Chaperone gives you confidence to move around in VR, Headset is comfortable over lo
  • Clearing space can be a pain, especially in smaller British homes – but it is worth it, Set up can be a bit fiddly, Steam VR still crashes, Lens contours can occasionally be seen in scenes with bright light sources, Headset weighting needs improvement, Cr
  • At the end of my testing period with the Vive, as I look at it on my desk and consider how much I will use it now that I do not have to for work, I find myself in a bit of a love/hate relationship with it.I have had some truly mind-blowing experiences wit...

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(80%)
 
  Published: 2016-05-30, Author: Dave , review by: dailystar.co.uk

  • Strapping the Vive to our face has been an out of this world experience.The potential for this tech is huge and it takes gaming to a whole new, and insanely immersive, level.However, for all its glory the Vive is not without its faults and the fact you ne...

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  Published: 2016-05-27, Author: Lewis , review by: techadvisor.co.uk

  • We love the HTC Vive, we think it provides users with an incredibly immersive experience aided by the room-scale tracking and bespoke controllers. Yes, it takes a little bit longer to set up and it's more expensive than the Oculus Rift, but if you can aff...

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  Published: 2016-05-24, Author: Matt , review by: wired.co.uk

  • Incredible virtual worlds, convincing sense of physical immersion, freedom of movement
  • Expensive, requires a powerful PC to run, convoluted installation process

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(70%)
 
  Published: 2016-05-16, Author: Adam , review by: itpro.co.uk

  • Incredibly immersive
  • Expensive, Requires a lot of space, Cabling can be awkward, Lack of standout games and apps
  • The HTC Vive is the sci-fi, virtual reality future we've all been waiting for, but if developers and content creators don't embrace it, all the technological innovation in the world won't save it from the scrapheap...

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(80%)
 
  Published: 2016-04-19, Author: Rik , review by: pocket-lint.com

  • Innovative VR that allows you to move around in a virtual space, excellent visuals thanks to high-res displays, controllers are excellent and offer developers many options for use
  • Setup is far from straight forward thanks to sensor placement, occasional crashes when installing, Room Space requires a large area to play in, headphones not built-in
  • We've played a lot with VR over the years but nothing compares to Vive at its best. When Room Space is working and working well, it is a stunning experience without compare. The issue is that in an average London flat it is very hard to experience...

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  Published: 2016-04-19, review by: expertreviews.co.uk

  • The best room-scale VR experience available, HTC is investing in the Vive ecosystem, Can be used either seated or standing
  • Most expensive headset on the market, Still aren't quite enough killer apps out there, So. Many. Cables
  • At £760, the HTC Vive isn't cheap. To compare, Oculus Rift now comes with Oculus Touch in the box for £600, and you get an Xbox One controller thrown in too. That extra £160 is really being spent on Vive's room-scale setup, which would cost you £657 if yo...

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(80%)
 
  Published: 2016-04-11, Author: Sam , review by: digitalspy.com

  • Stunning AMOLED display, Brilliant camera in all conditions, Newly waterproofed body
  • Expensive, It's a fingerprint magnet, Not as enticing as the S7 Edge

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(80%)
 
  Published: 2016-04-09, Author: Richard , review by: eurogamer.net

  • Valve and HTC have worked together to provide the most comprehensive virtual reality solution on the market today, capable of astonishing results that pave the way in revolutionising the way we play games. However, living with the device for the past week...

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