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Reviews of Oculus Go

Testseek.com have collected 119 expert reviews of the Oculus Go and the average rating is 82%. Scroll down and see all reviews for Oculus Go.
Award: Most Awarded May 2018
May 2018
 
(82%)
119 Reviews
Users
(82%)
250 Reviews
82 0 100 119

The editors liked

  • Cheap as heck
  • Pretty comfortable
  • Allows for smartphone-free portable virtual reality
  • A new era of quality
  • Low-priced LCD panels begins with Go's out-of-the-park screen and lens performance
  • A bit of an uneven weight tug
  • But comfort and heat management are otherwise surprisingly awesome
  • Go's best games run quite well thanks to 72Hz scre
  • Relatively affordable
  • No phone
  • PC
  • Or game system required
  • Cable-free
  • Crisp
  • Fluid display
  • A completely self-contained
  • Standalone
  • No-phone-or-PC-necessary VR system. Comfortable design and feel. Sharp-looking display and effective built-in speakers with spatial audio. Hundreds of apps. Oculus setup app works with iOS and Android phones. Conne
  • Comfortable
  • Quality materials and beautiful design
  • Intuitive software and hardware interface
  • Clear
  • Balanced speakers
  • Truly wireless and standalone
  • Supports voice commands
  • Good value
  • Supremely easy to use
  • Effortless setup
  • High-quality lenses for a sharp image
  • Comfortable to wear
  • Affordable
  • Works without a phone or computer
  • Low-key but solid hardware
  • Reasonable price
  • Completely wireless
  • Sleek minimalist design
  • Large library of apps and games
  • Crisp details and vibrant colors with minimal motion blur
  • Solid value for money
  • Decent library of titles
  • Sharp display
  • Comfortable to use
  • Finally
  • A decent all-in-one mobile VR device
  • Speakers are surprisingly strong
  • Software runs smooth and quick
  • An abundance of high-end apps and games available
  • Great price
  • Light weight
  • Tons of content
  • High-quality build
  • Extremely easy to use
  • Exceptionally user-friendly
  • Very visually immersive
  • Comfortable and easy to use
  • Inexpensive compared to other VR headsets
  • Large library of VR apps
  • Remote is comfortable with accurate motion tracking

The editors didn't like

  • Poor app selection
  • Needs more degrees of freedom
  • Right now
  • Virtual reality on the cheap requires either a piece of cardboard in which you precariously set your smartphone for some barebones “immersive” virtual reality
  • Or headsets like the Samsung Gear
  • Go does what it can to make "3DOF" head tracking feel comfortable
  • But new users may struggle with that cost-cutting limitation
  • The hand controller
  • On the other hand
  • Blows an opportunity to add better tracking or more buttons to GearVR's simpler scheme
  • Doesn't track position
  • Just one motion controller
  • Underpowered compared with tethered and flagship smartphone-powered headsets
  • Limited software library
  • Two-hour battery life. It's a sit-down experience (no room tracking). No expandable storage. No kid-safe settings. Lacks multiple account options
  • Battery only lasts two hours
  • Three degrees of freedom
  • Not as powerful as Windows Mixed Reality or Oculus Rift
  • Light leaks from nose cutout
  • Charges over microUSB
  • Takes 3 hours to fully charge
  • Limited motion tracking
  • App ecosystem is still iffy
  • Bulky and silly-looking — like every VR headset
  • Some smartphone reliance
  • Lacks room-tracking capability
  • Limited storage
  • User must stay in one place (no room-scale VR)
  • Only comes in gray
  • Controller requires AA-battery
  • Uses micro-USB instead of USB-C
  • Requires smartphone for set-up
  • No spatial tracking
  • Longer charge time than run time
  • Experiences more limited than tethered headsets
  • Still a bit limited by its mobile hardware
  • Battery life could be better

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Reviews

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  Published: 2019-06-11, review by: lifewire.com

  • Comfortable, quality materials and beautiful design, Intuitive software and hardware interface, Clear, balanced speakers, Truly wireless and standalone, Supports voice commands, Good value
  • Battery only lasts two hours, Three degrees of freedom, Not as powerful as Windows Mixed Reality or Oculus Rift
  • A great choice for untethered VR experiences.While the Oculus Go has its kinks, such as poor battery life and a young app store, it is still a great product for those who love VR. At about $200, it is perhaps the best headset for VR film right now, and it...

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(80%)
 
  Published: 2018-06-19, Author: Chris , review by: slashgear.com

  • Finally, a decent all-in-one mobile VR device, Comfortable to wear, Speakers are surprisingly strong, Software runs smooth and quick, An abundance of high-end apps and games available
  • User must stay in one place (no room-scale VR), Only comes in gray, Controller requires AA-battery, Uses micro-USB instead of USB-C, Requires smartphone for set-up
  • Oculus Go could be the key to making the world get in on VR, but it won't necessarily be just that. Oculus isn't currently the sort of brand that's publicly making the push they need to get everyone on earth in one of these headsets. For that, they'll nee...

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(90%)
 
  Published: 2018-05-11, Author: Dan , review by: makeuseof.com

  • Experienced VR gamers will be disappointed by the software selection and lack of positional tracking, but for watching videos the Oculus Go is astounding. With a higher resolution than PC VR headsets, and sheer convenience of being able to wear the device...

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(100%)
 
  Published: 2018-05-11, Author: Patrick , review by: gizmodo.com

  • Cheap as heck, pretty comfortable, allows for smartphone-free portable virtual reality,
  • Poor app selection, needs more degrees of freedom, Right now, virtual reality on the cheap requires either a piece of cardboard in which you precariously set your smartphone for some barebones “immersive” virtual reality, or headsets like the Samsung Gear

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  Published: 2018-05-09, Author: David , review by: techgearlab.com

  • Extremely easy to use, exceptionally user-friendly, very visually immersive,
  • Experiences more limited than tethered headsets
  • In terms of an easy to use and convenient VR headset, you can't go wrong with the Oculus Go. It offers a solidly interactive and visually immersive VR experience and is definitely the VR headset for most people...

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(74%)
 
  Published: 2018-05-08, Author: Will , review by: pcmag.com

  • Relatively affordable, No phone, PC, or game system required, Cable-free, Crisp, fluid display,
  • Doesn't track position, Just one motion controller, Underpowered compared with tethered and flagship smartphone-powered headsets, Limited software library
  • The Oculus Go is an affordable, comfortable standalone virtual reality headset that lets you try out VR without making a big investment in hardware...

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(80%)
 
  Published: 2018-05-05, Author: Chris , review by: recombu.com

  • Solid value for money, Decent library of titles, Sharp display, Comfortable to use
  • Limited storage
  • The Oculus Go is a fantastic standalone solution for anyone who wants to try VR at home, without resorting to buying a specific smartphone to make it possible. It's surprisingly affordable given it's an all-in-one experience, while the Store is getting gr...

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(90%)
 
  Published: 2018-05-03, Author: Chris , review by: recombu.com

  • Abstract:  The Oculus Go is a new standalone VR headset, hitting the UK in 2018. You don't need to slip your smartphone inside to experience virtual reality games and apps. Rather, this device has its own built-in screen and chipset, so it works right out of the box...

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-
 
  Published: 2018-05-01, Author: Dean , review by: venturebeat.com

  • The Oculus Go takes VR to a new generation for people who don't want the hassles of either mobile or PC VR. It would be nice if we could get full, uncompromised VR performance and two hand controllers at the same time, but this is 2018 and the technology...

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(85%)
 
  Published: 2018-05-01, Author: Sherri , review by: tomsguide.com

  • Completely wireless, Sleek minimalist design, Large library of apps and games, Crisp details and vibrant colors with minimal motion blur
  • Some smartphone reliance, Lacks room-tracking capability
  • Think of Oculus Go as Rift 1.5. At its core, the Go is a stopgap measure as we wait for Oculus to launch Project Santa Cruz, which combines the cordless all-in-one goodness of the Go with the positional tracking and room-scale abilities of the Rift. For $...

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(80%)
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