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Reviews of Microsoft Kinect

Testseek.com have collected 89 expert reviews of the Microsoft Kinect and the average rating is 74%. Scroll down and see all reviews for Microsoft Kinect.
Award: Most Awarded January 2011
January 2011
 
(74%)
89 Reviews
Users
(84%)
209 Reviews
74 0 100 89

The editors liked

  • The hardware is easy to set up
  • With good instructions
  • The games are simple to jump in and play
  • Using your hand as a cursor can be fun
  • The games make you move
  • And tend to be a good workout
  • Voice commands are useful in some circumstances
  • The camera c
  • An engineering marvel
  • Has the potential to add genuinely new genres to gaming
  • When it works
  • It astonishes.
  • Reasonably priced
  • Tremendous future potential
  • Massive launch game line-up
  • Works with Windows PCs and Xbox One S
  • Powerful technologyVoice commands really workYoga
  • Dance games show real potential

The editors didn't like

  • The menu system takes much longer than just using buttons
  • The hardware sometimes has issues hearing you or seeing your movement
  • The games are very similar
  • Without buttons
  • You lose control in certain parts of certain games
  • It starts at $150
  • Which fee
  • Requires too much room to maneuver
  • Doesn't work well with simultaneous players
  • Lag time is exceedingly disconcerting
  • Expensive
  • Often fails to match movements onetoone
  • Generally feels "unfinished."
  • Accuracy problems
  • Incomplete or missing features
  • Inconsistent interface
  • Two-piece
  • Cable-laden setup
  • You still need to have a reason to use Kinect
  • Requires lots of room spaceLaunch lineup could be betterHand gesture UI can be very slow

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Reviews

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  Published: 2016-08-04, Author: Will , review by: pcmag.com

  • Works with Windows PCs and Xbox One S
  • Two-piece, cable-laden setup, You still need to have a reason to use Kinect
  • If you want to use the Xbox One Kinect on your PC or Xbox One S, you need this adapter to do it...

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(60%)
 
  Published: 2011-01-04, review by: itp.net

  • Kinect is a fantastic accessory that will extend the Xbox 360's user base to new audiences. That said, for the moment there's no killer game that will make the Xbox 360's current fan base run down to stores with their wallets. This is compounded by th...

 
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(80%)
 
  Published: 2010-11-19, review by: techcrunch.com

  • The Kinect has potential, but it’s juuuust barely showing it right now. This is the case for every gaming console/accessory ever made, though — things are always going to be rough in the beginning, if only because developers haven’t really figured th...

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  Published: 2010-11-11, review by: atomicgamer.com

  • Abstract:  When Sony and Microsoft both said they wanted their latest console platforms to last in homes for a full decade, the enthusiast gamers out there (including me) scoffed at the idea. There was just no way that these platforms were going to last that l...

 
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-
 
  Published: 2010-11-11, review by: gamepro.com

  • An engineering marvel; has the potential to add genuinely new genres to gaming; when it works, it astonishes.
  • Requires too much room to maneuver; doesn't work well with simultaneous players; lag time is exceedingly disconcerting; expensive; often fails to match movements onetoone; generally feels "unfinished."

 
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(40%)
 
  Published: 2010-11-10, review by: fusionmods.net

  • Abstract:  Before I really get moving this this review, I think it's important to note that this is more focused at the kinect itself, and not the specific gaming content, though this will of course touch on that as it's part of the experience.I want to say, tha...

 
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-
 
  Published: 2010-11-08, review by: gearlive.com

  • Abstract:  Kinect has been a product that Microsoft has been betting on and hyping for about a year and a half now, ever since revealing Project Natal at E3 2009. The motion sensing gaming peripheral is finally available, and despite some initial concerns, our ...

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  Published: 2010-11-08, review by: gaming-age.com

  • Abstract:  You can count me as one of the people who thought that the initial Project Natal reveal was pretty damn cool, despite some funky avatar animations. I mean, the whole Milo sequence that was shown on stage was pretty mind-blowing to me, and while I didn'...

 
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(69%)
 
  Published: 2010-11-05, review by: insidehw.com

  • Abstract:  Personally, I'm a big fan of “active gaming”, i.e. forcing players to get up from their chairs, couches and beds and start actively making things happen on the screen by waving their arms and legs, move, jump and whatnot, in order to improve their heal...

 
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  Published: 2010-11-05, Author: Matt , review by: techworld.com

  • Of course the question all this raises is why anyone would want to wave their hands around and take twice as long to do what they already can, with greater accuracy and speed, using a gamepad or remote control. The answer is they wouldn't.For show, ye...

 
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