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Reviews of Aqua Forest for iPhone

Testseek.com have collected 7 expert reviews of the Aqua Forest for iPhone and the average rating is 62%. Scroll down and see all reviews for Aqua Forest for iPhone.
 
(62%)
7 Reviews
Users
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0 Reviews
62 0 100 7

The editors liked

  • Great physics bring fluids and objects to life. Simple
  • Clear graphics evoke clay and finger-paint. More than 20 tools to manipulate scenes. Goal-based and goal-free modes.

The editors didn't like

  • Too many tools at once break puzzles’ simple aesthetic. Frame rate gets chopy with a lot of onscreen movement.

 

Reviews

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  Published: 2008-09-02, review by: gamezone.com

  • Abstract:  Aqua Forest is nothing more than a technical showcase of the new OctaveEngine. While it is fun to play around with the tutorials it is not worth the $7.99 entrance fee. Although I can’t wait to see what full-fledged games make use of this really good p...

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(50%)
 
  Published: 2008-08-14, review by: ilounge.com

  • Abstract:  Having played many iPhone games over the past month, we can say with confidence that Aqua Forest is amongst the most ambitious. Based on an extremely cool but slightly less than fully iPhone-optimized physics and graphics engine, Aqua Forest gives you...

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(70%)
 
  Published: 2008-07-23, review by: maclife.com

  • Great physics bring fluids and objects to life. Simple, clear graphics evoke clay and finger-paint. More than 20 tools to manipulate scenes. Goal-based and goal-free modes.
  • Too many tools at once break puzzles’ simple aesthetic. Frame rate gets chopy with a lot of onscreen movement.
  • Aqua Forest is creative and playful, keeping us mostly entertained. Its tool variety works well in its do-what-you-want sandbox mode. But the shifting rules and range of tools overpower its simple, goal-based levels. Aqua Forest...

 
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(60%)
 
  Published: 2008-07-17, review by: macworld.com

  • Abstract:  The iPhone’s touch control and accelerometer (which registers the change in orientation when you tilt the phone from horizontal to vertical) enable it to support all sorts of innovative game designs. One of the coolest I’ve seen so far is Hudson Softwa...

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(70%)
 
  Published: 2008-08-21, Author: Peter , review by: macworld.co.uk

  • Interesting use of iPhone technology, compelling gameplay
  • Physics simulation is sluggish, quirky interface

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(60%)
 
  Published: 2008-08-13, Author: Spanner , review by: pocketgamer.co.uk

  • Abstract:  Remember that scene at the beginning of The Goonies, where the gang are sat in Fratellis run-down restaurant and Mikey says he needs to go to the bathroom? Mama Fratelli tells him to hold it, but Mouth starts pouring that brownish water between two gl...

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(60%)
 
  Published: 2008-07-17, review by: techadvisor.co.uk

  • The non-violent gameplay, gentle sound effects and new-age style music and sandbox mode make for a compelling and unique iPhone and iPod touch experience, and a charming and delightful diversion. Peter Cohen, Macworld US ...

 
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(70%)
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