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Reviews of Starcraft 2: Wings Of Liberty

Testseek.com have collected 112 expert reviews of the Starcraft 2: Wings Of Liberty and the average rating is 92%. Scroll down and see all reviews for Starcraft 2: Wings Of Liberty.
Award: Highest Rated July 2010
July 2010
 
(92%)
112 Reviews
Users
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0 Reviews
92 0 100 112

The editors liked

  • Integration of story in single player campaign
  • Great inside jokes
  • And the Firefly inspiration
  • Or the Ugly)
  • The lack of LAN play is a major mistake
  • And will turn many people off the game
  • The way custom games is handled feels clumsy
  • And intensely limiting
  • Splitting up the regions was an annoying decision for those of us with international fri
  • Classic gameplay is just that
  • Multiplayer is as fine-tuned as ever
  • Strong single-player story and characters.
  • Wonderful story and character development
  • Great soundtrack
  • Lasting appeal
  • Immersive
  • Amazing graphics
  • Sound and voice acting
  • Immersive story
  • Fun campaign and multiplayer gameplay
  • Cool unit unlocks/upgrades
  • Good replay value.
  • Excellent production values
  • Clever and challenging singleplayer missions
  • Ample tools for learning multiplayer skills
  • Solid ladder system for multiplayer ladders.
  • A raised bar for multiplayer and a breath of fresh air for singleplayer
  • Well balanced between units
  • Long campaign
  • Tons of multiplayer options
  • Great graphics
  • Performs well on most video cards
  • Fun to play
  • Nice CE-edition
  • Long
  • Engaging singleplayer game
  • Finetuned multiplayer competition.
  • Campaign offers a lot of variety
  • Awesome cinematics and great voice acting get you involved in the story
  • Element of choice gives campaign lots of replay value
  • Excellent online play featuring three disparate but balanced factions
  • Challenges and practice league ease neophytes into competitive play.
  • Engrossing/expansive campaign
  • Outstanding production value
  • Extremely balanced
  • Graphics are a vast improvement and races remain well-balanced. Storyline is less linear
  • Allowing the freedom to do quests in any order. Many new features in single player campaign. Challenge and AI modes in single player help train you for multiplayer. Also
  • Many fun easter eggs to discover. Required and recommended system specs are relatively reasonable. Multiplayer features include ability to

The editors didn't like

  • Multiplayer is more of the same.
  • The dialog can get a little hackneyed
  • The base gameplay is very much StarCraft
  • For better or worse. The wheel has not been reinvented (you could argue this should go in the Good
  • Or the Ugly)
  • The lack of LAN play is a major mistake
  • And will turn many
  • Adds virtually nothing new
  • Single-player is a mite too easy.
  • Out-mission graphics somewhat lacking
  • Camera control with W
  • A
  • S
  • And D keys would help
  • Occasional crashes
  • No LAN support for multiplayer gameplay
  • Some units stripped out of multiplayer mode to provide game balance.
  • Remarkably conservative in design changes given the 12 years between games. Exclusive focus on Terran makes it harder to learn Zerg and Protoss units. Mostly
  • It’s preaching to the converted.
  • A claustrophobic story
  • And not as much innovation as you’d think
  • A bit more revolution of the gameplay would have been nice.
  • Not as innovative as the original
  • Custom game browsing needs work.
  • Some Battlenet inconveniences
  • Only one campaign.
  • No chat rooms
  • No clan support
  • Many of these we’ve already known about. We can only (mostly) play as the Terrans. No LAN support so we’re forced to use Battle.net instead
  • And the game has region locks. Some players of more modern RTS games may find gameplay too simple. Overpriced for a computer game.

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Reviews

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  Published: 2010-08-16, review by: Play.tm

  • Abstract:  Let's get one thing perfectly straight from the outset: A swift perusal of the reviews I've penned in five years of working with Play.tm reveal one damning constant, I don't do PC games. And, if that weren't enough of a red flag for expectant StarCraft...

 
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(96%)
 
  Published: 2010-08-13, review by: maclife.com

  • Amazing graphics, sound and voice acting, immersive story, fun campaign and multiplayer gameplay, cool unit unlocks/upgrades, good replay value.
  • Occasional crashes, no LAN support for multiplayer gameplay, some units stripped out of multiplayer mode to provide game balance.
  • In spite of a few kinks, Wings of Liberty is an incredible start to the StarCraft II saga. The story draws you in, expands on the game’s universe, and leaves you wanting to see how it ends via the upcoming expansion packs. Which hopefully will be out ...

 
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  Award


(90%)
 
  Published: 2010-08-11, review by: pcgamer.com

  • A gloriously well crafted campaign welded to a near Olympic competitive experience. StarCraft II is practically essential...

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(93%)
 
  Published: 2010-08-10, review by: gamechronicles.com

  • Abstract:  It’s finally here. After 12 long years gamers all over the world are finally getting their first chance to play StarCraft II. It’s already become the biggest PC launch of the year with over 1.5 million copies sold in the first 48 hours. Has the hype su...

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(95%)
 
  Published: 2010-08-04, Author: Eric , review by: gamespy.com

  • Classic gameplay is just that; multiplayer is as fine-tuned as ever; strong single-player story and characters.
  • Adds virtually nothing new; single-player is a mite too easy.

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(80%)
 
  Published: 2010-08-04, review by: gamertell.com

  • Graphics are a vast improvement and races remain well-balanced. Storyline is less linear, allowing the freedom to do quests in any order. Many new features in single player campaign. Challenge and AI modes in single player help train you for multiplayer. Also, many fun easter eggs to discover. Required and recommended system specs are relatively reasonable. Multiplayer features include ability to
  • Many of these we’ve already known about. We can only (mostly) play as the Terrans. No LAN support so we’re forced to use Battle.net instead, and the game has region locks. Some players of more modern RTS games may find gameplay too simple. Overpriced for a computer game.

 
Was this review helpful?   
 
(94%)
 
  Published: 2010-08-04, review by: strategyinformer.com

  • In the end StarCraft II didn't go changing on us in the fundamentals, and that's perhaps the greatest feature Blizzard could ever have included. What works, works and StarCraft nailed it back in 1998 and StarCraft II: Wings if Liberty nails it here and no...

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(100%)
 
  Published: 2010-08-03, review by: totalvideogames.com

  • Starcraft 2 is a stunning example of a developer who really knows their thing. It doesn’t attempt anything too bold, but accomplishes everything it does with absolute skill and panache. 12 years may seem like a long time to wait for a sequel that stays...

 
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(90%)
 
  Published: 2010-08-03, review by: ign.com

  • Blizzard wasn't trying to do anything drastically different with StarCraft II. Much of the core gameplay of the original has been preserved, yet with plenty of tweaks, additional units and new abilities for veteran players to toy with and devise new ap...

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(90%)
 
  Published: 2010-08-03, review by: atomicgamer.com

  • Abstract:  Very few PC games have had so much hype and anticipation behind them as Starcraft II. After almost a decade of Blizzard making nothing but Warcraft games (it's true: Diablo II: Lord of Destruction was released in June of 2001, and Starcraft II was r...

 
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