Testseek.com have collected 112 expert reviews of the Starcraft 2: Wings Of Liberty and the average rating is 92%. Scroll down and see all reviews for Starcraft 2: Wings Of Liberty.
July 2010
(92%)
112 Reviews
Average score from experts who have reviewed this product.
Users
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0 Reviews
Average score from owners of the product.
920100112
The editors liked
Integration of story in single player campaign
Great inside jokes
And the Firefly inspiration
Or the Ugly)
The lack of LAN play is a major mistake
And will turn many people off the game
The way custom games is handled feels clumsy
And intensely limiting
Splitting up the regions was an annoying decision for those of us with international fri
Classic gameplay is just that
Multiplayer is as fine-tuned as ever
Strong single-player story and characters.
Wonderful story and character development
Great soundtrack
Lasting appeal
Immersive
Amazing graphics
Sound and voice acting
Immersive story
Fun campaign and multiplayer gameplay
Cool unit unlocks/upgrades
Good replay value.
Excellent production values
Clever and challenging singleplayer missions
Ample tools for learning multiplayer skills
Solid ladder system for multiplayer ladders.
A raised bar for multiplayer and a breath of fresh air for singleplayer
Well balanced between units
Long campaign
Tons of multiplayer options
Great graphics
Performs well on most video cards
Fun to play
Nice CE-edition
Long
Engaging singleplayer game
Finetuned multiplayer competition.
Campaign offers a lot of variety
Awesome cinematics and great voice acting get you involved in the story
Element of choice gives campaign lots of replay value
Excellent online play featuring three disparate but balanced factions
Challenges and practice league ease neophytes into competitive play.
Engrossing/expansive campaign
Outstanding production value
Extremely balanced
Graphics are a vast improvement and races remain well-balanced. Storyline is less linear
Allowing the freedom to do quests in any order. Many new features in single player campaign. Challenge and AI modes in single player help train you for multiplayer. Also
Many fun easter eggs to discover. Required and recommended system specs are relatively reasonable. Multiplayer features include ability to
The editors didn't like
Multiplayer is more of the same.
The dialog can get a little hackneyed
The base gameplay is very much StarCraft
For better or worse. The wheel has not been reinvented (you could argue this should go in the Good
Or the Ugly)
The lack of LAN play is a major mistake
And will turn many
Adds virtually nothing new
Single-player is a mite too easy.
Out-mission graphics somewhat lacking
Camera control with W
A
S
And D keys would help
Occasional crashes
No LAN support for multiplayer gameplay
Some units stripped out of multiplayer mode to provide game balance.
Remarkably conservative in design changes given the 12 years between games. Exclusive focus on Terran makes it harder to learn Zerg and Protoss units. Mostly
It’s preaching to the converted.
A claustrophobic story
And not as much innovation as you’d think
A bit more revolution of the gameplay would have been nice.
Not as innovative as the original
Custom game browsing needs work.
Some Battlenet inconveniences
Only one campaign.
No chat rooms
No clan support
Many of these we’ve already known about. We can only (mostly) play as the Terrans. No LAN support so we’re forced to use Battle.net instead
And the game has region locks. Some players of more modern RTS games may find gameplay too simple. Overpriced for a computer game.
Abstract: Blizzard’s Starcraft game has one of the most loyal followings to date and 12-years later, the sequel to this gaming blockbuster has finally arrived. As opposed to Earth based real-time strategy (RTS) games such as Command & Conquer, Blizzard added a...
Abstract: We've been doing little else but playing StarCraft II since late Monday evening. Therefore, although you may spot a few fatigue-induced fumbles, what you're reading is the real deal - we've clocked the campaign, been thrashed online, and had a good cha...
Excellent cinematography and audio. An immersive singleplayer experience, within a dutifully realised setting. Care lavished on the details. Significant variety in missions. Extensive choice given to the player.
No LAN ability. A minor paradox of choice with the glut of units available in singleplayer. Multiplayer is not for the faint of heart.
Abstract: Blizzard knows games. They've been making them forever; much longer than their trio of epic licenses (StarCraft, WarCraft and Diablo) have been around. It seems that they haven't just evolved with videogames, but that they themselves have somehow been ...
Highly polished presentation and gameplay; unusually deep storyline; works on PCs and Macs
Verdict, Knocks most other strategy titles into a cocked hat, Good Points Highly polished presentation and gameplay; unusually deep storyline; works on PCs and Macs, Bad Points More expensive than the average computer game; only one single-player campaign
Knocks most other strategy titles into a cocked hat Good Points Highly polished presentation and gameplay; unusually deep storyline; works on PCs and Macs Bad Points More expensive than the average computer game; only one single-player campaign ...
Our new, demanding StarCraft II benchmark shows that this game can really brutalize your PC during large-scale battles. While a decent graphics card is necessary to really enjoy the highest graphical settings, your platform and CPU are even more important...
The wonderful thing about this game is the depth to the units, and the strategies that therefore evolve, certain older RTS seemed to welcome the same strategy of pushing out a large number of high powered units and there was nothing the enemy could do....
If you liked the original StarCraft, you can’t go wrong here. Everything looks better, plays better and sounds better in StarCraft II: Wings of Liberty. But if you were not sold on the first game all those years ago, or if real-time strategy itself ha...