Testseek.com have collected 79 expert reviews of the LittleBigPlanet 2 and the average rating is 90%. Scroll down and see all reviews for LittleBigPlanet 2.
January 2011
(90%)
79 Reviews
Average score from experts who have reviewed this product.
Users
-
0 Reviews
Average score from owners of the product.
90010079
The editors liked
Highly polished visuals
Expanded tool set and simplified interface in level creation
Staggeringly powerful creation tools
Upgraded visuals
Lots of neat
New power-ups
Refined user-content-browsing system.
Infectious and inimitable charm
Beautiful and diverse level designs
Loads of new powerups
Incredible collection of creation tools
Rich community features
Tons of collectibles.
Incredibly versatile creation tools
Great Story mode with plenty of replay value
Presentation is uniformly excellent
Community feedback features ensure that the best user content is easy to find
Supports user content and DLC from the first game.
Lots of unique gameplay
Featuring various types of genres in one video game.
The editors didn't like
Online play can require a bit of patience.
Jumping's still obnoxious
Same with moving from background to foreground
Perhaps too much shooting for platformer fans
Disappointing music.
Not much of a challenge
Grappling hook feels unwieldy for a while
Some dull side levels
Can't rewind or fast forward tutorials
Only pause or restart from scratch
No keyboard or mouse support for creation mode at launch.
Cooperative play can be confusing
Tutorials aren't as comprehensive as they could be.
Highly polished visuals; expanded tool set and simplified interface in level creation,
Online play can require a bit of patience.
Plenty of games these days allow you to create your own levels. Media Molecule's LittleBigPlanet started that trend in modern gaming with an incredibly deep level building and sharing experience. With LittleBigPlanet 2 they look to out do themselves,...
Abstract: When I saw my first glimpse of LittleBigPlanet back in 2007, I knew that Media Molecule had something special on their hands. The concept was arguably the most original thing I had seen in many, many years. Even though I received a ton of ridicule fro...
Abstract: If you had approached me one year ago and asked if the world needed a sequel to Sony’s hit Little Big Planet – I would have answered with a resounding “No!” But my answer would come not as a result of any animosity towards the flagship title in Sony’s ...
Abstract: Here’s a recipe for success. Take a highly engaging gameplay mechanic, allow for interesting interaction and then, open up development to the whole of the player community. What do you get? 1.5 million LittleBigPlanet 2 levels, and counting.Sackbot ret...
Abstract: Craftworld is on the brink of ruin. This formerly glorious realm of mankind’s dreams and creativity is under siege by the Negativatron, a gigantic and demonic vacuum cleaner. Its sole purpose is to suck up all the creations in existence. But it’s not...
Abstract: Play Create Share, the sub-genre created by UK studio Media Molecule back in 2008 when they released LittleBigPlanet as a PS3 exclusive. 3 years on, and following a PSP version; more DLC than a standard PS3 can hold; a kart racer that took more than a ...
Abstract: After the original game set the bar for the Create/Play/Share genre, the Sackboy is back for yet another adventure with LittleBigPlanet 2. Given how much impact the predecessor had on the platforming and user content creation genres, the sequel had a l...
Abstract: In 2008, Sony attempted to force-feed their starving fan base a lovable mascot in the form of Sackboy, and it worked. LittleBigPlanet was a sizable success, catapulted far beyond the core creation by developer Media Molecule thanks in large part to th...
Abstract: As a proponent of the medium, I find almost nothing better than listening to criticisms of gaming from those who rally against the activity. Misguided and uninformed opinions are often the loudest and most pervasive made via mainstream media, labeling ...