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Reviews of MAG

Testseek.com have collected 63 expert reviews of the MAG and the average rating is 77%. Scroll down and see all reviews for MAG.
Award: Most Awarded February 2010
February 2010
 
(77%)
63 Reviews
Users
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0 Reviews
77 0 100 63

The editors liked

  • Large battlefields
  • Huge player counts
  • Satisfying weapons
  • Awesome sound design
  • Good sense of reward for XP grind.
  • An elegant command structure
  • Userfriendly command system
  • And XP rewards for following orders provide real motivation to work together. Doing so successfully can provide a thrilling feeling of beating impossible odds.
  • Well-integrated command structure
  • Quick
  • Tense action
  • Lots of ways to make your mark on the battlefield
  • Large
  • Well-designed maps
  • Play on the same map with up to 255 others. Enough said.
  • Virtually no lag
  • Excellent community features
  • Well balanced maps
  • Tons of customization

The editors didn't like

  • Large scale brings visual drawbacks
  • Battles can become chaotic with poor cooperation
  • Only one character per PSN account.
  • Barebones matchmaking and gameselection make each match a crapshoot
  • Until more players learn the importance of teamwork
  • The game experience will continue to be uneven and unpredictable.
  • Can be tough to get a command post
  • Some technical awkwardness
  • Occasional connectivity issues
  • Should have shipped with a microphone.
  • Not everyone communicates
  • Graphics do take a hit

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Reviews

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  Published: 2010-02-04, review by: newgamenetwork.com

  • Abstract:  MAG was released on January 26, 2010 exclusively on the PS3. Review based on gameplay up to level 30 across 20+ hours of game play. After a lengthy closed beta and what was essentially time-specific demo of an open beta, Zipper Interactive’s MAG has f...

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(79%)
 
  Published: 2010-02-02, Author: Chris , review by: cnet.com

  • Abstract:  When you first hear that MAG supports 256-player online matches, you may be inclined to picture hordes of soldiers swarming on top of one another and filling the air with thousands of bullets. The reality is that skirmishes play out on a much smaller s...

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(80%)
 
  Published: 2010-02-02, review by: gamespot.com

  • Well-integrated command structure, Quick, tense action, Lots of ways to make your mark on the battlefield, Large, well-designed maps
  • Can be tough to get a command post, Some technical awkwardness, Occasional connectivity issues
  • MAG's big battlefields are a great place to wage war, as long as you can handle some of the rigors of combat....

 
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(80%)
 
  Published: 2010-02-01, review by: ign.com

  • MAG Does a lot of things right - it's a solid shooter, and has shown that having a large number of players doesn't have to choke up the gameplay. Unfortunately, it didn't show that more players means more fun. Bugs, imbalances, and a lack of c...

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(70%)
 
  Published: 2010-02-01, review by: 1up.com

  • Abstract:  I have to admit that I was skeptical going into MAG, the latest shooter from the folks who did the SOCOM series for PlayStation 2. First of all, the SOCOM series for the PlayStation 2? That's like the RuneScape of shooters. But then there was MAG's mos...

 
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(88%)
 
  Published: 2010-01-29, review by: videogamer.com

  • Technically impressive, Thrilling when played as intended, Often frustrating and uncoordinated, Too much downtime...

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(70%)
 
  Published: 2010-01-26, review by: armchairempire.com

  • Abstract:  Those who were fans of the SOCOM series may have been surprised to see Zipper Interactive venturing into new territory with MAG: a first person massive online multiplayer shooter set in the future featuring up to 256 players online on a single map, wh...

 
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(75%)
 
  Published: 2010-01-26, review by: strategyinformer.com

  • MAG: Massive Action Game is one of those 'does what it says on the tin' titles (like Gratuitous Space Battles, for instance), so it's perhaps unsurprising that MAG actually is a massive action game. And in MAG's case, massive has never bee...

 
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(80%)
 
  Published: 2010-01-26, review by: ztgd.com

  • Virtually no lag, Excellent community features, Well balanced maps, Tons of customization,
  • Not everyone communicates, Graphics do take a hit

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(90%)
 
  Published: 2010-01-26, review by: Play.tm

  • Abstract:  You're opening yourself up to a potential sh*tstorm of criticism if you're going to call your new game MAG: Massive Action Game. You'd better deliver on that promise by bringing the action and by making it massive. And it had better be a game too. It h...

 
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(80%)
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