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Reviews of MAG

Testseek.com have collected 63 expert reviews of the MAG and the average rating is 77%. Scroll down and see all reviews for MAG.
Award: Most Awarded February 2010
February 2010
 
(77%)
63 Reviews
Users
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0 Reviews
77 0 100 63

The editors liked

  • Large battlefields
  • Huge player counts
  • Satisfying weapons
  • Awesome sound design
  • Good sense of reward for XP grind.
  • An elegant command structure
  • Userfriendly command system
  • And XP rewards for following orders provide real motivation to work together. Doing so successfully can provide a thrilling feeling of beating impossible odds.
  • Well-integrated command structure
  • Quick
  • Tense action
  • Lots of ways to make your mark on the battlefield
  • Large
  • Well-designed maps
  • Play on the same map with up to 255 others. Enough said.
  • Virtually no lag
  • Excellent community features
  • Well balanced maps
  • Tons of customization

The editors didn't like

  • Large scale brings visual drawbacks
  • Battles can become chaotic with poor cooperation
  • Only one character per PSN account.
  • Barebones matchmaking and gameselection make each match a crapshoot
  • Until more players learn the importance of teamwork
  • The game experience will continue to be uneven and unpredictable.
  • Can be tough to get a command post
  • Some technical awkwardness
  • Occasional connectivity issues
  • Should have shipped with a microphone.
  • Not everyone communicates
  • Graphics do take a hit

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Reviews

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  Published: 2017-04-24, Author: Andrew , review by: cheatcc.com

  • Abstract:  MAG is a big risk for Sony and Zipper Interactive. These days it seems like a modern military shooter is a sure-fire hit, but MAG contains no single-player content of any kind and presents players with a relatively new way of playing online. The tradition...

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(74%)
 
  Published: 2010-03-17, review by: blogcritics.org

  • Abstract:  For me, the primary value of a first-person shooter has never been its campaign mode — I’m a multiplayer guy, drawn to the thrill of obliterating your friend or some guy halfway across the world in battle. It doesn’t really matter who it is; it’s just ...

 
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(80%)
 
  Published: 2010-03-02, review by: Gamingnexus.com

  • Abstract:  Usually, I can get through a FPS quickly and offer up my review on the game soon after it's released.. Seeing as MAG was one game that needed some extra attention, I decided to take my time on this one. It's a good thing too as my opinion on the game c...

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(62%)
 
  Published: 2010-02-28, review by: brighthub.com

  • Abstract:  Lets face it, everyone wants to know whether or not MAG, (Massive Action Game) a game which gloats 256 online multiplayer battles. Does MAG suffer from offering too much quantity, but not enough quality? Hit the jump to find out.When it comes to MAG -...

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(80%)
 
  Published: 2010-02-25, review by: gamervision.com

  • Abstract:  At E3 2008 the industry laughed at Sony and Zipper Interactive when they announced plans to bring a 256-player shooter to the PlayStation 3. Openly laughed at them. Up to that point, the PlayStation Network struggled to do just about anything, and mult...

 
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(80%)
 
  Published: 2010-02-15, review by: game-boyz.com

  • Abstract:  Given the context and size of this game, MAG impressed me graphically. The first thing I noticed was the size of the maps. They better be big to house 256 players but I had no idea they would be this big. I find it impressive even now after a couple of...

 
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  Published: 2010-02-15, review by: hookedgamers.com

  • Play on the same map with up to 255 others. Enough said.
  • Should have shipped with a microphone.

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(85%)
 
  Published: 2010-02-10, review by: gameplaymonthly.com

  • Abstract:  So, you maggots think that your hot stuff when it comes to shooters, eh? You laughed in the face of 60-player Resistance 2 matches, did ya? You’ve reached every level of Valor in Killzone 2, is that right? You’ve gotten a 50+ kill streak and have cal...

 
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(75%)
 
  Published: 2010-02-04, review by: gamepro.com

  • An elegant command structure, userfriendly command system, and XP rewards for following orders provide real motivation to work together. Doing so successfully can provide a thrilling feeling of beating impossible odds.
  • Barebones matchmaking and gameselection make each match a crapshoot; until more players learn the importance of teamwork, the game experience will continue to be uneven and unpredictable.

 
Was this review helpful?   
 
(80%)
 
  Published: 2010-02-04, review by: gaming-age.com

  • Abstract:  MAG (Massive Action Game) is the sort of title that games like Shadowrun wish they could be; an online-only title worth the price of admission alone based on the community and heavily developed system of play that caters not only to those who wish to l...

 
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(62%)
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