Abstract: After nearly 20 sequels and expansion packs on the PC, The Sims have finally made their way to home consoles. I must admit that I was a Sims virgin; I’d always been intrigued by what appeared to be a super casual game that had magically caught the att...
Abstract: Unless you've lived under a rock or have just been introduced to the wonderful world of gaming, you have at least heard of The Sims. The series has been wildly popular for many years on the PC, allowing gamers to create virtual people and either living...
Abstract: The Sims has pretty much always been the king of the bizarro-interactive-dollhouse genre. In fact, it pretty much started the genre, and made it nearly impossible to refer to any similar game without referencing it. The series has always been the best ...
EA really have cracked it this time. For anyone without a PC, The Sims 3 is the perfect port and it's a great introduction to the franchise for anyone who enjoys the comfort of a sofa for their god-playing. The developers need to be commended for their ef...
It’s amazing that The Sims 3 works so well with a controller and that many of the PC functions are still intact. So if you’re curious about the Sims and don’t own a computer (or a rig that can handle complex games), you should try out the console versi...
Abstract: Throughout the series' history, The Sims has had two very different (and not necessarily equal) versions: console and PC. The PC versions have always featured open-world, infinitely expandable, and customizable utopias where you could pluck in Sims an...
Abstract: The Sims finally find their place on console.It's hard to believe that The Sims has been around for over a decade. The PC life simulation series has seen countless spin-offs and expansion packs, and of course the prototypical console ports. However, up...
Abstract: Famed PC game creator extraordinaire Will Wright single-handedly created an entirely new gaming genre – the “life simulation” when he first introduced his The Sims, his SimCity-inspired spin-off, back in 2000. Wright has refined his Sims ga...
Abstract: The Sims series of games has always had a bit of a rough deal on consoles - perhaps due to the inherent difficulty of porting a game that’s all about small details and meticulous crafting to a platform that’s more suited to fast movements and co-operat...