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Reviews of Red Steel 2

Testseek.com have collected 57 expert reviews of the Red Steel 2 and the average rating is 79%. Scroll down and see all reviews for Red Steel 2.
Award: Recommended March 2010
March 2010
 
(79%)
57 Reviews
Users
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0 Reviews
79 0 100 57

The editors liked

  • The melee combat is impressive
  • And the designers take full advantage of the Motion Plus accessory.
  • Wii MotionPlus implementation is great
  • Immersive action
  • Excellent combat
  • Beautiful art direction and graphics
  • MotionPlus Sword = Awesome
  • Great upgrade system
  • Mix of swordplay and shooting leads to varied
  • Exciting combat
  • Great visuals
  • Constant addition of new techniques keeps action interesting
  • Great visual style
  • Solid control scheme
  • Finishing moves
  • Lengthy campaign

The editors didn't like

  • The same level of technical expertise is missing from almost every other aspect of the game.
  • And the Ugly Beyond the goofy script
  • Goofy acting and the physical strain of playing the game
  • My complaints about Red Steel 2 are few. I didn’t like that destroying inanimate objects yields cash rewards
  • Because I then felt the need to punch every...
  • Exploration can be bland
  • Story and characters are underdeveloped
  • Enemies sometimes employ frustrating tactics
  • Some awful voice acting
  • Ider the developers behind this redeemed as far as their ideas are concerned. Red Steel 2 is everything the original game was meant to be and so much more. The concept was just a bit too ahead of its time and I am glad they got a second chance to make things right. If you own a Wii and have been looking for a reason to dust it off
  • This is your game. It combines all the great ideas the console of

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Reviews

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  Published: 2010-01-01, review by: about.com

  • Abstract:  Pros: Solid combat, nice looking.Cons: Useless story. Few sequels have less to do with their precursor’s than the action game Red Steel 2, which tosses out the original’s premise, setting, visual look, and gameplay structure, keeping only the use of sw...

 
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(70%)
 
  Published: 2010-04-26, review by: smh.com.au

  • Abstract:  Set in a world blending modern east with the old Wild West, brings an entertaining clash of guns and swordplay to the Wii. Characters and level designs are of a comic retro-game style, very similar to Ubisoft's previously released . The story follo...

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(60%)
 
  Published: 2010-04-12, review by: cnet.com.au

  • Mix of swordplay and shooting leads to varied, exciting combat , Great visuals , Constant addition of new techniques keeps action interesting
  • Story and characters are underdeveloped , Enemies sometimes employ frustrating tactics , Some awful voice acting
  • Despite some frustrations, Red Steel 2's stylish blend of shooting with sword fighting is frequently exciting and makes good use of motion controls....

 
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(82%)
 
  Published: 2010-03-29, review by: goodgearguide.com.au

  • The melee combat is impressive, designers take full advantage of the Motion Plus accessory
  • The same level of technical expertise is missing from almost every other aspect of the game
  • A vast improvement over its launch title predecessor, Red Steel 2 takes full advantage of Nintendo's Wii MotionPlus accessory with responsive swordplay and fast-paced melee. Unfortunately, the rest of the game falls victim to repetitive combat and a lackl...

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(70%)
 
  Published: 2010-04-23, review by: stuff.co.nz

  • Abstract:  You know that warning screen preceding Wii games that recommends you fasten the wrist strap carefully before playing? Well I'd wager that I'm not alone in saying that I've never actually done it, not properly anyway. I just loosely stick my hand throug...

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(90%)
 
  Published: 2010-04-22, review by: gameplanet.co.nz

  • Beautiful cell-shaded goodness. Well paced and constant rewards make you want to keep playing. One of the best shooters on the Wii by a long shot.
  • A map, my kingdom for a map! Painful loading screens and some repetitive mini-games and side quests.

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(90%)
 
  Published: 2010-04-09, review by: nzgamer.com

  • Abstract:  The notes I scrawled for this review read like a list of comparisons. In fact, they are a list of comparisons. But don't take my word for it: Ubisoft Paris's sequel to their 2006 Wii launch title pushes graphical boundaries a lot like Madworld. The mus...

 
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(80%)
 
  Published: 2010-08-04, review by: gadgetrepublic.com

  • Abstract:  Red Steel was one of the Wii's opening acts. It was designed to show the potential of the console by giving the player a chance to experience first-person shooting with the Wii remote, as well as sword waggling. Does Red Steel 2 out do it?The swordplay...

 
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  Published: 2010-05-13, review by: yetanotherreviewsite.co.uk

  • Sword fighting is fast and fun. Graphics are good and the setting is great
  • WiiMotion can be a touch flaky. Feels like you are just flailing at times!

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(80%)
 
  Published: 2010-04-23, review by: zath.co.uk

  • Abstract:  When I first contemplated buying my Nintendo Wii, I was excited about the new set of controls and the fact that I could use the Wiimote as a sword, so when I first saw the trailer for the first Red Steel I was completely sold on the Nintendo Wii. Unfo...

 
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