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Reviews of Steel Battalion: Heavy Armor

Testseek.com have collected 29 expert reviews of the Steel Battalion: Heavy Armor and the average rating is 47%. Scroll down and see all reviews for Steel Battalion: Heavy Armor.
 
(47%)
29 Reviews
Users
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0 Reviews
47 0 100 29

The editors liked

  • Intriguing cockpitbased Kinect control schematic
  • Some neat crew moments.
  • Great story
  • Gameplay is varied
  • Capcom should be praised for trying to do something different

The editors didn't like

  • Controls do not work properly
  • Missions are poorly laid out
  • Battlefield intel is scarce
  • Enemy AI is erratic.
  • Broken control system that makes the game nigh-unplayable

 

Reviews

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  Published: 2012-08-21, Author: Adam , review by: gotgame.com

  • Abstract:  You have to hand it to Capcom, they aren't afraid to try new things with the Steel Battalion series.The first and second game had the monstrous controller that took a good amount of time to get used to. The newest title, Steel Battalion: Heavy Armor, trie...

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  Published: 2012-08-01, review by: Gamingnexus.com

  • Abstract:  I can still remember the first time I saw the ridiculous controller (and I use that term loosely) that came with the first Steel Battalion game way back in 2002. I was intrimidated by the sheer size and complexity of it, to say the least. However, ev...

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(70%)
 
  Published: 2012-07-10, review by: blogcritics.org

  • Abstract:  There are plenty of mech games out there, from the Robotech and Gundam games to From Software’s own Armored Core. What separates the Steel Battalion series from all of those is the nearly Sim-like and more realistic take given in Steel Battalion. Th...

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(40%)
 
  Published: 2012-06-29, review by: strategyinformer.com

  • Abstract:  The original Steel Battalion came with a hefty £200 price tag which included an over the top controller with every feasible button on it, and then some, making the controls ludicrously complex, space consuming and unnecessary. And now with Heavy Armor,...

 
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(30%)
 
  Published: 2012-06-25, review by: Theinquirer.net

  • Great story, gameplay is varied, Capcom should be praised for trying to do something different
  • Broken control system that makes the game nigh-unplayable

 
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(40%)
 
  Published: 2012-06-25, review by: gamersdailynews.com

  • Abstract:  ReplayA series of unlockable VT parts and plot branches where you can permanently lose crew members if you don’t make the right choices should, in theory, make this pretty replayable. I honestly don’t see most people coming back for a second play-throu...

 
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(60%)
 
  Published: 2012-06-22, review by: gamezone.com

  • Abstract:  You know that saying, "Be careful what you wish for"? I have never felt that saying ring more true than with Steel Battalion: Heavy Armor. Ever since the release of the Kinect, I was begging for games that would utilize hybrid controls, and let you perfor...

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(30%)
 
  Published: 2012-06-19, review by: cheatcc.com

  • Abstract:  The Steel Battalion series has something of a history when it comes to unusual input methods - the original shipped with a $200 controller peripheral designed to imitate the cockpit of a mech - so in some ways it seems totally natural that a modern-day...

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(30%)
 
  Published: 2012-06-19, review by: destructoid.com

  • Abstract:  If you were alive in 2002, you may remember Steel Battalion for the original Xbox. To many gamer's dismay, it required a special giant $200 controller and a priceless amount of mental fortitude, making it one of the most unique games of last generati...

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(30%)
 
  Published: 2012-06-19, review by: gamespot.com

  • Intriguing cockpitbased Kinect control schematic, Some neat crew moments.
  • Controls do not work properly, Missions are poorly laid out, Battlefield intel is scarce, Enemy AI is erratic.
  • Chris Watters wrangles a clunky, two-legged tank in this video review for Steel Battalion: Heavy Armor....

 
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(35%)
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