Testseek.com have collected 323 expert reviews of the HTC Vive and the average rating is 83%. Scroll down and see all reviews for HTC Vive.
April 2016
(83%)
323 Reviews
Average score from experts who have reviewed this product.
Users
(88%)
27 Reviews
Average score from owners of the product.
830100323
The editors liked
Absolutely everything in the box you could need
The most complete VR experience around
Built-in Steam support
Full OpenVR support
Comfortable
Adjustable headset
Camera on the front is brilliant
Incredibly versatile and comfortable controllers
Almo
Highly Accurate Tracking
Excellent Controllers
Large
Room Scale Capabilities
Good Software Library At Such An Early Stage
True wireless freedom
Works with either Vive HMD
Easy setup
No image quality reduction versus being wired
No noticeable added input latency
Battery pack design makes for an easy swap-out
Headset doesn't feel any heavier
Incomparable experience
6DoF controllers
Roomscale tracking
Comfort
Intuitive interface
SteamVR platform
Room-scale VR
Good quality & decent comfort
Picture quality
Field of view
Sturdy hardware
Native support for Steam VR
Six degrees of freedom
Excellent
Accurate tracking
Room-scale VR is incredible at enhancing experiences
Base stations accurately track an area up to 15ft x 15ft
Vive controllers borrow liberally from Steam Controller
With excellent results
Immersive experience
Includes motion controllers and external sensors for whole-room VR
Fun
Precise controls
Addictive arcade gameplay
Great bargain price
Easy interactive installation
Lots of existing content
Seamless integration with Steam
Motion controls
Room Scale experiences
Clean sharp visuals
Realistic physics
Great replay potential
Room-tracking technology is eerily accurate
Smooth graphics with little latency
Touch controllers are easy to use and highly adaptable
Large library of games
Tracking just as good as original controllers
Enable tracking of ALL the things
Most games already tracking are amazing
Makes VIVE and VIVE Pro VR more wireless
After setup
Connection is automatic
Hardware fits precisely
Works as intended
Adds no restrictions to VR
Only adds new degree of freedom
The HTC Vive offers a flat-out amazing virtual reality experience with sharp visuals
Great motion controls and full-room sensing to walk around in virtual space. Vive hardware can help indicate where your walls are
And an in-helmet camera can be used to
Highly interactive
Incredibly immersive
Sharp and incredibly immersive VR
Head tracking is superior to Oculus Rift
Whole-room VR is impressive
Motion controllers work well
Open-source market
Excellent headset and controllers
Nice quality-of-life features
The editors didn't like
Cost prohibitive
Requires a pretty beastly PC to run
Face pads can get sweaty and gross
Large wire coming out of the head unit may get annoying
Final Thoughts
While it sounds silly to say that being “there” somehow magically makes the same old strate
Bulky Cables Coming From Headset
Pricey
More expensive for Vive Pro owners
Battery is not hot-swappable
Image quality could be affected by slower CPUs
Price
Bulky cable
Hard on neck and back
Potential tripping hazard
Takes up a lot of space
No built-in sound
Heavy & bulky cable
Resolution
Expensive
Display suffers from screen door effect
Unwieldy controllers
Headset design not as comfortable as Oculus Rift
Needs lots of space to take full advantage. Space most people don't have
SteamVR
At least at launch
Is unstable and crash-prone
Tethered headset makes whole-room VR tricky
Not much substance
Can get repetitive
High admission price
Needs semidedicated gaming space
Lots of hardware to position/conceal
Needs more levels
Over too soon
Requires a lot of space and electrical outlets to use
No built-in audio
SteamVR Interface can be difficult to navigate
Size is still ever-so-slightly cumbersome
Price is a bit prohibitive
Lacking a diverse array of games
Setup requires some technical knowledge
Prevents use of 3rd-party over-head strap headphones
Adds more bulk to headset
It requires a high-end PC to run. Long wires and lots of equipment take time and space to set up. Steam VR offers a lot of software but it isn't always beginner-friendly
Room-scale VR is incredible at enhancing experiences, Base stations accurately track an area up to 15ft x 15ft, Vive controllers borrow liberally from Steam Controller, with excellent results
Headset design not as comfortable as Oculus Rift, Needs lots of space to take full advantage. Space most people don't have, SteamVR, at least at launch, is unstable and crash-prone
Adam Patrick Murray Video games have been one long journey towards realism. First, it was more realistic 2D graphics. Then realistic 3D graphics, from the earliest days of ray-tracing (think Atari's Star Wars arcade game) to the PS1/N64 to the incr...
Room-tracking technology is eerily accurate, Smooth graphics with little latency, Touch controllers are easy to use and highly adaptable, Large library of games
Requires a lot of space and electrical outlets to use, No built-in audio, SteamVR Interface can be difficult to navigate
I took a walk through the future, and I want more. Instead of rooting you to a fixed point in your room and wrapping a 360-view around you, the $799 HTC Vive lets you stand up and explore it. Valve's Lightroom technology allows you to map out a space that...
The HTC Vive offers a flat-out amazing virtual reality experience with sharp visuals, great motion controls and full-room sensing to walk around in virtual space. Vive hardware can help indicate where your walls are, and an in-helmet camera can be used to
It requires a high-end PC to run. Long wires and lots of equipment take time and space to set up. Steam VR offers a lot of software but it isn't always beginner-friendly
Vive is the best virtual-reality experience you can have right now, thanks to its motion controls and room-scale tracking. It's the closest thing to having a holodeck in your home...
Sharp and incredibly immersive VR, Head tracking is superior to Oculus Rift, Whole-room VR is impressive, Motion controllers work well
Expensive, Tricky setup, Uncomfortable to wear for long periods
The HTC Vive offers the best in-home VR experience yet, but it's too unwieldy to truly enjoy for extended play sessions. Hardware #fivemin-widget-blogsmith-image-996506 .cke_show_borders #fivemin-widget-blogsmith-image-996506, #postcontentcontai...
Published: 2016-04-01, Author: Christopher , review by: gamecrate.com
Abstract: UPDATE: The official HTC Vive site has reverted the official system requirements back to the R9 290, so it appears that the change to the 280 may have been an error. We'll continue to monitor the situation and wait for word from HTC before we make an offi...
Abstract: Make sure to check out our ongoing VR coverage.“I was going to wait a few generations to buy a VR system. But after trying the Vive, I'm buying it now.” Said Gary G. after shooting zombies for five minutes. He had the biggest smile and a clear sense of wo...
Abstract: At CES 2016 , HTC and Valve unveiled a new version of their Vive VR headset, the HTC Vive Pre, with a lighter frame and new front-mounted camera so you can see what's happening in the real world. I spent a few minutes with it on my head staring at a blue...
Published: 2015-11-12, Author: Branko , review by: fudzilla.com
Abstract: The HTC Vive is a virtual reality headset developed in cooperation with the global gaming leader Valve and combines Valve´s VR tracking and input technologies with HTC`s design and engineering, setting a new global standard for the industry. The HTC Vive...
Abstract: Now that Oculus has FINALLY made the full Rift experience available for general consumers, it's time to determine who came out on top – Facebook or Valve?Check out Vertagears gaming chairs at TunnelBear message: TunnelBear is the easy-to-use VPN app for m...
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Published: 2016-07-01, Author: Patrick , review by: mobilesyrup.com
Abstract: Reality Bytes is a new column at MobileSyrup that takes a look at virtual reality at use in the real world. We'll be looking at high-end devices like the HTC Vive and Oculus Rift, as well as lower-end smartphone VR like Google's upcoming Daydream platform...