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Reviews of Halo: Reach

Testseek.com have collected 97 expert reviews of the Halo: Reach and the average rating is 88%. Scroll down and see all reviews for Halo: Reach.
Award: Editor’s Choice October 2010
October 2010
 
(88%)
97 Reviews
Users
-
0 Reviews
88 0 100 97

The editors liked

  • Satisfying end to the series (although we all know Halo is not over)
  • Fun
  • High-quality vehicle levels
  • Great selection of guns
  • Varied and non-repeating settings and color schemes
  • Multiplayer that will keep you busy for years
  • Satisfying story that fits
  • High level of graphics detail
  • Responsive
  • Action-packed game play
  • Huge array of customization options
  • Great use of social networking to enhance multiplayer experience
  • Even peppier FPS action than Halo 3
  • Expertly paced storytelling and carefully crafted gameplay
  • All wrapped neatly in Spartan armor
  • Delivers the best Halo campaign to date. Multiplayer fans get even more bang for their buck with Reach’s bottomless suite of online options.
  • Armor abilities add some much-needed variety
  • Gaming's best multiplayer features are even better
  • Matchmaking for Firefight.
  • Every gameplay mode is seamlessly linked together
  • Exciting campaign draws on the best elements from past Halo campaigns
  • Armor abilities breathe fresh life into the excellent competitive multiplayer
  • Fantastic cooperative play
  • Extensive customization options and powerful creation tools.
  • Updated graphics
  • Phenomenal soundtrack
  • Additions to gameplay that retain the Halo gameplay and are fun
  • And an amazing amount of content.

The editors didn't like

  • So many tracking shots of Spartans' rears. Seriously
  • It's all armored ass
  • All the time
  • The voice acting could be a little much
  • If you're not into multiplayer
  • Or jacking up the difficulty for multiple playthroughs
  • The game is over rather quickly
  • We
  • Cliched dialogue
  • Staid acting
  • It’s still Halo
  • So if you didn’t like it before
  • Reach probably won’t change your mind. First Prev 1 2 Next Last
  • Not enough character development
  • Occasional framerate stutters.
  • No party members allowed in the Theater
  • Imperfect friendly AI occasionally hinders campaign.
  • Some lag issues in Firefight mode
  • Some visual choppiness.

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Reviews

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  Published: 2010-09-20, review by: hookedgamers.com

  • Updated graphics, phenomenal soundtrack, additions to gameplay that retain the Halo gameplay and are fun, and an amazing amount of content.
  • Some lag issues in Firefight mode, some visual choppiness.

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(95%)
 
  Published: 2010-09-17, review by: gaming-age.com

  • Abstract:  I'll start off by saying that I've always been a big fan of Halo's single player experiences, probably more so than multiplayer simply because I'm just not that competitive when it comes to video games. I enjoy the narrative, the set pieces, and the ch...

 
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(92%)
 
  Published: 2010-09-16, review by: blogcritics.org

  • Abstract:  Reach is a planet dying at the hands of alien invasion, one so massively scaled that even humanities brightest saviors are giving up hope. Reach is literally burning, viewed from the sky above during a solitary flight mission in space. Why is none of t...

 
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(80%)
 
  Published: 2010-09-16, review by: gamervision.com

  • Abstract:  Though I’ve always enjoyed the games in the Halo series, I wouldn’t call myself a die-hard fan. Each game in the franchise has always provided me with hours of entertainment, but I’ve never been particularly devoted to one game. When Halo: Reach was an...

 
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(85%)
 
  Published: 2010-09-16, review by: totalvideogames.com

  • Halo: Reach marks the end of an era and the game itself can stand up to that billing. It's a fitting swansong for Bungie, setting a beautiful end that takes you right back to the very beginning. In that way, the Halo saga is not unlike the actual Halo ...

 
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(100%)
 
  Published: 2010-09-15, Author: Matt , review by: techworld.com

  • If you play Reach only for the campaign which, by the way, also supports 4-player co-op with scaled enemy AI, you’re going to get your money’s worth. But if you go beyond the highly-polished, immaculately-produced solo story, you’ll discover one of th...

 
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  Published: 2010-09-15, review by: pcmag.com

  • High level of graphics detail, Responsive, action-packed game play, Huge array of customization options, Great use of social networking to enhance multiplayer experience, Even peppier FPS action than Halo 3,
  • Cliched dialogue, Staid acting,
  • Bungie and Microsoft have once again raised the bar for FPS gaming. Halo Reach is a smash success. ...

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(90%)
 
  Published: 2010-09-14, review by: armchairempire.com

  • Abstract:  With the blitz that comes with Q4 for gamers, Bungie puts out another masterpiece early. Besides the obvious lack of good sales competition at this time of year for releases, it helps Halo: Reach stand out even further without any game thi...

 
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(95%)
 
  Published: 2010-09-14, review by: askmen.com

  • Abstract:  While there may not be a “4” in the title, make no mistake, Halo: Reach is, both in technical and narrative achievement, the true sequel to Bungie’s best-selling Xbox franchise. If this is to be Bungie’s last developed game in the Halo series, than Rea...

 
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(95%)
 
  Published: 2010-09-14, review by: ztgd.com

  • Abstract:  Bungie ends their Halo franchise with the best entry yet.There are games that come around that define a console generation, games that show that a game can be more than just a game, it can be an experience. I believe that Halo Reach is one of those gam...

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(100%)
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