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Reviews of Halo: Reach

Testseek.com have collected 97 expert reviews of the Halo: Reach and the average rating is 88%. Scroll down and see all reviews for Halo: Reach.
Award: Editor’s Choice October 2010
October 2010
 
(88%)
97 Reviews
Users
-
0 Reviews
88 0 100 97

The editors liked

  • Satisfying end to the series (although we all know Halo is not over)
  • Fun
  • High-quality vehicle levels
  • Great selection of guns
  • Varied and non-repeating settings and color schemes
  • Multiplayer that will keep you busy for years
  • Satisfying story that fits
  • High level of graphics detail
  • Responsive
  • Action-packed game play
  • Huge array of customization options
  • Great use of social networking to enhance multiplayer experience
  • Even peppier FPS action than Halo 3
  • Expertly paced storytelling and carefully crafted gameplay
  • All wrapped neatly in Spartan armor
  • Delivers the best Halo campaign to date. Multiplayer fans get even more bang for their buck with Reach’s bottomless suite of online options.
  • Armor abilities add some much-needed variety
  • Gaming's best multiplayer features are even better
  • Matchmaking for Firefight.
  • Every gameplay mode is seamlessly linked together
  • Exciting campaign draws on the best elements from past Halo campaigns
  • Armor abilities breathe fresh life into the excellent competitive multiplayer
  • Fantastic cooperative play
  • Extensive customization options and powerful creation tools.
  • Updated graphics
  • Phenomenal soundtrack
  • Additions to gameplay that retain the Halo gameplay and are fun
  • And an amazing amount of content.

The editors didn't like

  • So many tracking shots of Spartans' rears. Seriously
  • It's all armored ass
  • All the time
  • The voice acting could be a little much
  • If you're not into multiplayer
  • Or jacking up the difficulty for multiple playthroughs
  • The game is over rather quickly
  • We
  • Cliched dialogue
  • Staid acting
  • It’s still Halo
  • So if you didn’t like it before
  • Reach probably won’t change your mind. First Prev 1 2 Next Last
  • Not enough character development
  • Occasional framerate stutters.
  • No party members allowed in the Theater
  • Imperfect friendly AI occasionally hinders campaign.
  • Some lag issues in Firefight mode
  • Some visual choppiness.

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Reviews

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  Published: 2010-09-15, review by: stuff.co.nz

  • Abstract:  On paper, Halo: Combat Evolved read like it was destined for obscurity: In the future, a cybernetic super soldier defends humanity from an alien horde. It’s the sort of logline that reminds you that you need to take the rubbish out tonight. The develop...

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(80%)
 
  Published: 2010-09-13, review by: gameplanet.co.nz

  • Trims the fat and delivers a Halo game that plays as homage to the series as a whole. Armour ability system is a great step forward. Expanded multiplayer options increase value. The planet Reach is a great achievement.
  • Fails to truly convey the drama of Reach's fall. Thin characters. Some over-developed Convenant weaponry. Some frame rate losses.

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(80%)
 
  Published: 2010-09-13, review by: nzgamer.com

  • Abstract:  Halo broke the mould when it was released on Xbox 360, convincing many for the first time that a first person shooter could be played effectively without a keyboard and mouse. Halo's controller-friendly interface took frustration out of the equation an...

 
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(89%)
 
  Published: 2010-09-29, review by: yetanotherreviewsite.co.uk

  • The best first person shooter on the xbox 360, peerless multiplayer, no flood!
  • Single Player campaign only 8 hours!

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(100%)
 
  Published: 2010-09-22, review by: pocket-lint.com

  • Graphics, AI, gameplay, jetpacks, multiplayer
  • A few quirks but nothing to really detract from the overall enjoyment
  • Bungie might never make another game with the same impact as Combat Evolved, but with Reach it has made a game to equal it...

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(90%)
 
  Published: 2010-09-20, review by: HEXUS.net

  • Abstract:  Halo Reach marks a defining moment for Bungie signalling the final instalment of the Halo series as it moves on to concentrate on other projects. Judging by interviews with the developer over the past year, to go out on a high is obviously important to...

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(97%)
 
  Published: 2010-09-16, review by: techadvisor.co.uk

  • If you play Reach only for the campaign which, by the way, also supports 4-player co-op with scaled enemy AI, you're going to get your money's worth. But if you go beyond the highly polished, immaculately produced solo story, you'll discover one of th...

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(90%)
 
  Published: 2010-09-14, Author: Andrew , review by: theregister.co.uk

  • As a crescendo 10-years in the making, Reach meets and defies all the right expectations. The campaign may ultimately prove a little too nostalgic for some, but for those who have patiently awaited the true successor to Combat Evolved, Reach delivers wher...

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  Published: 2010-09-13, review by: techdigest.tv

  • Abstract:  Name: Genre: Platform: When Bungie brought Halo: Combat Evolved to the first Xbox console way back in 2001, they achieved what was more or less then considered near impossible; they created a first person shooter that didn't just match the greats of...

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(100%)
 
  Published: 2010-09-13, review by: T3.com

  • Forge, Firefight, 4-player Campaign co-op and a more ambitious multiplayer suite make for one hell of a Halo package. But this isn't a normal Halo - it's a developers' last hurrah to a platform it helped build as a success. And it's for this reason we're...

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(80%)
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