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Reviews of Halo: Reach

Testseek.com have collected 97 expert reviews of the Halo: Reach and the average rating is 88%. Scroll down and see all reviews for Halo: Reach.
Award: Editor’s Choice October 2010
October 2010
 
(88%)
97 Reviews
Users
-
0 Reviews
88 0 100 97

The editors liked

  • Satisfying end to the series (although we all know Halo is not over)
  • Fun
  • High-quality vehicle levels
  • Great selection of guns
  • Varied and non-repeating settings and color schemes
  • Multiplayer that will keep you busy for years
  • Satisfying story that fits
  • High level of graphics detail
  • Responsive
  • Action-packed game play
  • Huge array of customization options
  • Great use of social networking to enhance multiplayer experience
  • Even peppier FPS action than Halo 3
  • Expertly paced storytelling and carefully crafted gameplay
  • All wrapped neatly in Spartan armor
  • Delivers the best Halo campaign to date. Multiplayer fans get even more bang for their buck with Reach’s bottomless suite of online options.
  • Armor abilities add some much-needed variety
  • Gaming's best multiplayer features are even better
  • Matchmaking for Firefight.
  • Every gameplay mode is seamlessly linked together
  • Exciting campaign draws on the best elements from past Halo campaigns
  • Armor abilities breathe fresh life into the excellent competitive multiplayer
  • Fantastic cooperative play
  • Extensive customization options and powerful creation tools.
  • Updated graphics
  • Phenomenal soundtrack
  • Additions to gameplay that retain the Halo gameplay and are fun
  • And an amazing amount of content.

The editors didn't like

  • So many tracking shots of Spartans' rears. Seriously
  • It's all armored ass
  • All the time
  • The voice acting could be a little much
  • If you're not into multiplayer
  • Or jacking up the difficulty for multiple playthroughs
  • The game is over rather quickly
  • We
  • Cliched dialogue
  • Staid acting
  • It’s still Halo
  • So if you didn’t like it before
  • Reach probably won’t change your mind. First Prev 1 2 Next Last
  • Not enough character development
  • Occasional framerate stutters.
  • No party members allowed in the Theater
  • Imperfect friendly AI occasionally hinders campaign.
  • Some lag issues in Firefight mode
  • Some visual choppiness.

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Reviews

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  Published: 2010-09-11, review by: 1up.com

  • Abstract:  Bungie has managed to do something that eluded George Lucas years ago: create a prequel to a beloved sci-fi series that not only simply works, but is at times better than the installments it precedes. After spending ten hours with the campaign, and ano...

 
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(100%)
 
  Published: 2010-09-11, review by: gamepro.com

  • Expertly paced storytelling and carefully crafted gameplay, all wrapped neatly in Spartan armor, delivers the best Halo campaign to date. Multiplayer fans get even more bang for their buck with Reach’s bottomless suite of online options.
  • It’s still Halo, so if you didn’t like it before, Reach probably won’t change your mind. First Prev 1 2 Next Last

 
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(100%)
 
  Published: 2010-09-11, review by: ign.com

  • Halo: Reach is a fantastic package, with several core components that on their own can outclass many other games. The campaign is excellent, backed by solid storytelling and a powerful audio-visual experience. The competitive multiplayer is familiar, y...

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(95%)
 
  Published: 2010-09-11, review by: gamezone.com

  • Abstract:  Everyone loves Halo, right? It may be the most popular science-fiction first-person shooter of the past decade, but that doesn’t mean everyone is on the bandwagon to call each and every release in the Microsoft-published franchise the next coming. Man...

 
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(85%)
 
  Published: 2010-09-11, review by: destructoid.com

  • Abstract:  On November 15, 2001, Microsoft officially joined the console wars with the release of the Xbox. The system launched alongside a handful of titles, including arguably the sole game that helped establish Microsoft in the console market and popularize ...

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  Published: 2011-01-14, review by: theglobeandmail.com

  • Abstract:  I prepared for Halo: Reach – the final instalment in the sprawling Halo video game series to be made by Bungie, its founding studio – in what might seem a peculiar way: By rereading a decade-old book. Erik Nylund’s million-selling Halo: The Fall of Rea...

 
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(88%)
 
  Published: 2010-11-09, review by: atomicmpc.com.au

  • Abstract:  The really interesting thing about Halo: Reach is that we know how it ends - no one's walking away from this battle. It's the Total Party Kill of the Halo universe, an epic battle that's been referenced in past games and even written about in the novel...

 
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(98%)
 
  Published: 2010-10-20, review by: impulsegamer.com

  • Abstract:  I’ll admit I haven’t read Eric Nylund’s Fall of Reach novel. I know I probably should have but, ya know, I don’t have unlimited time for my geeky tendencies. That being said I’ve played every Halo game, including Reach, and read every Halo comic so I ...

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(60%)
 
  Published: 2010-09-19, Author: Simon , review by: tweaktown.com

  • And so it comes to this. Bungie has left the Microsoft stable and joined up with Activision to start an entirely new franchise. After the success of Halo, you can bet on Bungie coming up with a formidable title for Activision to add to its stable. Ho...

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  Published: 2010-09-13, review by: goodgearguide.com.au

  • Expertly paced storytelling and carefully crafted gameplay, delivers the best Halo campaign to date, multiplayer fans get even more bang for their buck with Reach's bottomless suite of online options
  • It's still Halo -- so if you didn't like it before Reach probably won't change your mind
  • An epic story, incredible pacing, and a spot-on mix of old and new elements make Reach's campaign Halo's best yet. Oh, and when you've finished the story mode, plan on spending a large chunk of your life in the massive online universe. Any way you cut it...

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(100%)
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