Investigation and interrogation gameplay is excellent
Facial graphics are outstanding
Great voice work
Well-constructed linear adventure
Amazing facial animation tech fused with some superb voice-acting.
Some very unique elements to the gameplay
Interviewing/Investigating well implemented and fun
Black Dahlia murder story was extremely interesting
Sound and graphics are topnotch
Facial animations second to none
Very useful in interviews
1940′s LA looks amazing
Main characters are dynamic
Authentic and outstanding 1940's style and atmosphere
Solid performances and good use of motion capture
Compelling investigation and interrogation mechanics
Memorable noir story
Some great shootouts and action sequences that make use of real LA locations.
The editors didn't like
Some odd transitions
A few action sequences have unnatural limits
Distracting rankings/notices
Occasional glitches like partner getting in the way
Checkpoint saves instead of any time progress saves
Finding clues is too easy
Interrogating people is too reliant on guesswork
Verdict
Buy
Cases become predictable
Driving / shooting / footchases are awful
L.A. is too big and boring outside of cases
Phelps' midinterview mood swings are distracting
Investigations could be deeper
L.A. Noire takes place in 1940's Los Angeles after World War II. You play as a marine turned police officer named Cole Phelps. The story follows Phelps as he rises through the ranks of the L.A. Polic
Success is usually the only option.
Far too many shootouts/chases which are poorly implemented and tedious
Half of the game area goes unused throughout the main story
Little reason to explore it otherwise
Side missions lack variety
Early investigations are very limited
Disconnection between cases leads to jarring moments
Some restrictions during pursuits and shootouts feel artificial.
We wanted to start it all over again as soon as we’d finished it, which should tell you all you need to know about L.A. Noire’s quality. It’s not perfect, and in some areas it’s even sub-par. But in the ways that matter it’s a genuinely excellent game ...
There’s a fantastic gag in an old episode of The Simpsons, in which Bart and Lisa refuse to mow the lawn and rake the leaves, only to be taken to a carnival, where they’re desperate to have a go on the virtual garden work simulator.Playing LA Noire fee...
It's safe to say that L.A. Noire is one of the most immersive and satisfying gaming experiences we've had in some time. The game's attention to detail, immaculately modeled environments, and of course the impressive motion scan features make it stand o...
Great story; amazing facial motion capture; emphasis on brains rather than brawn; perfectly realised 1940s locales and atmosphere.
May not be actionpacked enough for some; some framerate issues in Xbox version; overheating issues in some PS3 consoles.
So is L.A. Noire worth the price of admission? In short, yes it is - even if you're not a fan of open world games, the astonishing facial motion capture alone is worth paying money to enjoy. MI CASA SU CASA: True to Rockstar form, L.A. Noire's massiv...
Abstract: Mittlerweile hat Team Bondi vier Fälle für die Abenteuer des allseits bekannten Herrn Phelps geliefert. Wir sagen euch, ob sich der Download lohnt. ...
Abstract: “LA Noire” entführt Sie in das Los Angeles der Nachkriegs-40er-Jahre, doch diesmal spielen Sie – entgegen Rockstar’s anderen großen Titeln – nicht in der Rolle des schießwütigen Großstadt-Rambo, sondern pinnen sich eine Polizeimarke an die Brust. Lüfte...
Rockstar's interaktiver Episodenfilm L.A. Noire zerreißt mich innerlich. Ich liebe es, wenn die schicke Gesichtsanimation bei den Verhören zum Tragen kommt, um es gleich wieder zu hassen, weil ich nicht viel mehr wirklich selbst tun kann, als vorfertig...
Abstract: Lässt sich aus dem Verhalten einer Person schließen, ob sie lügt oder die Wahrheit sagt? Reicht das Zucken eines Mundwinkels oder die Veränderung der Tonlage aus, um Verbrecher zu überführen? Den beiden überaus erfolgreichen TV-Serien "Lie to Me" und "...