Testseek.com have collected 179 expert reviews of the Oculus Rift VR and the average rating is 81%. Scroll down and see all reviews for Oculus Rift VR.
October 2017
(81%)
179 Reviews
Average score from experts who have reviewed this product.
Users
(73%)
3 Reviews
Average score from owners of the product.
810100179
The editors liked
Phenomenal story
The experience of using echolocation
Perfect execution of story for a mystery game
Comfort
Construction
Display
Speakers
Weight
Immersive VR experience
Works with Oculus and SteamVR platforms
Now includes both conventional gamepad and Oculus Touch controllers
Better (sturdier) design than predecessors
Meets all of Oculus's initial goals for seated VR
Oculus brings plenty of software to launch
With more on the way
Looks great
Intuitie controls
Relationship strategy
Fun level designs
Authentic spymovie charm
Excellent presentation
Challenging puzzle designs
Great parkour feel
Excellent immersion
Great use of Touch
Fun unlocks
Lots of content
Cool soundtrack
Amazing concept
Pounding soundtrack
Charming graphics
The Oculus Touch controllers add impressive finger and hand movement
Plus physical buttons for traditional games. The Rift headset is well-designed and compact. A strong collection of software offers many apps to explore
Sleek
Comfortable design
Easy setup
Solid library of VR games and apps
Intuitive interface
Costs $600
$200 less than the Vive
The Touch controllers are awesome
The HMD is lighter than the Vive
It is easy to play seated
Very immersive
Interactive
Easy to use
It's capable of fully immersing you in virtual worlds
The headset is light and comfortable
Offers a solid ecosystem of VR apps and games
The editors didn't like
Puzzles are difficultly specific
Controls a shotty when it comes to actually try to beat the game and not messing around with echolocation
Available software caters to casual gamers
Cost
Lack of hand controls
No passthrough camera
Requires four USB ports (three 3.0
One 2.0) to fully function
Clearly not designed with room-scale VR in mind
Oculus Store needs work
Xbox controller is a stopgap solution at best
Sluggish ship controls
Repetitive combat
Short game
Limited replay potential
Progression gates
Getting stuck with no grabsurface
Needs more music
Physically exhausting
Sore arms the next day
Steep difficulty spikes
Repetitious
The motion tracking lacks the HTC Vive's full-room scale. It takes a while to adjust to the controls. Total cost of headset plus controllers is expensive -- and that doesn't include the pricey gaming PC you need
Too
Can't install games from headset
Touch controllers aren't available at launch
$600 is expensive
You need a powerful PC
Roomscale VR is not ideal
Harder to setup
Not the most comfortable
It's too expensive for most
And requires a powerful gaming PC
Glasses wearers will have to deal with some slight discomfort
Published: 2016-03-31, Author: Dan , review by: ign.com
After spending many hours in virtual reality, I believe the launch of the Oculus Rift is the start of a new era. The first time you put it on is the closest thing to real magic you're likely to experience anytime soon. It's true that VR has a lot of matur...
Published: 2016-03-29, Author: Games , review by: mashable.com
Abstract: The Oculus Rift has taken a long and winding road to its first full release. The gadget began as a bulky Kickstarter project nearly four years ago; it’s now a highly anticipated headset boosted by multiple billions in Facebook money. And today, the final, consumer-ready version of the Rift arrives ready to show virtual reality's promise to the world — as well as the hurdles that consumer VR still has to overcome...
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Published: 2016-03-29, Author: Mario , review by: gizmodo.com
Abstract: Im no longer a hardcore gamer, but Ive had my fair share of caffeine-fueled gaming all-nighters, so Im familiar with the dazed feeling of coming to after losing myself to an illusion. I looked at my watch. It was just after seven. Do I have anywhere to...
Abstract: After years of being categorized as a futuristic technology that might one day hit the mainstream, virtual reality is finally becoming, well, a reality.Today, the Oculus Rift began shipping to consumers who placed early pre-orders and we're finally starti...
Abstract: When I first strapped on my Oculus Rift goggles, I was inadvertently buried 6 feet underground. I had just spent an hour setting up this $599 first-of-its-kind virtual reality rig, which arrives in living rooms this week. Something had gone awry with the...
Published: 2016-03-28, Author: Lucas , review by: techcrunch.com
Abstract: The Oculus Rift has been a long time coming.After delays upon delays, customers finally started receiving their Rift consumer units today, and Oculus will continue working to fulfill pre-orders of their virtual reality headset which is currently back-orde...
Available software caters to casual gamers, Cost, Lack of hand controls, No passthrough camera
The Oculus Rift is an incredible piece of technology, but it will take some time for the content to mature. Most people will want to wait until a richer content library is available, but early adopters should be happy with the launch lineup...
Better (sturdier) design than predecessors, Meets all of Oculus's initial goals for seated VR, Oculus brings plenty of software to launch, with more on the way
Clearly not designed with room-scale VR in mind, Oculus Store needs work, Xbox controller is a stopgap solution at best
It's not often that we talk about ratings methodology, but I think it's important here. This is, in effect, the big virtual reality launch. Nothing like the Rift has graced the stage yet—and yet ratings are inherently only useful for comparative purpo...
Sleek, comfortable design, Easy setup, Solid library of VR games and apps, Intuitive interface
Can't install games from headset, Touch controllers aren't available at launch
So does the Oculus Rift live up to the hype? After a full week with the system, I can say that it does for the most part. The $599 headset offers a comfortable, nonthreatening design and easy installation, which should put less tech-savvy consumers at eas...
It's capable of fully immersing you in virtual worlds, The headset is light and comfortable, Offers a solid ecosystem of VR apps and games
It's too expensive for most, and requires a powerful gaming PC, Glasses wearers will have to deal with some slight discomfort, Motion controller not available at launch, Might lead to motion sickness
As a first-generation VR product, the Oculus Rift delivers an impressive amount of immersion. The big downside is its price, as well as the fact that it requires a PC gaming rig. For most people, it might be wiser to wait until the price drops for hig...