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Reviews of Oculus Rift VR

Testseek.com have collected 179 expert reviews of the Oculus Rift VR and the average rating is 81%. Scroll down and see all reviews for Oculus Rift VR.
Award: Most Awarded October 2017
October 2017
 
(81%)
179 Reviews
Users
(73%)
3 Reviews
81 0 100 179

The editors liked

  • Phenomenal story
  • The experience of using echolocation
  • Perfect execution of story for a mystery game
  • Comfort
  • Construction
  • Display
  • Speakers
  • Weight
  • Immersive VR experience
  • Works with Oculus and SteamVR platforms
  • Now includes both conventional gamepad and Oculus Touch controllers
  • Better (sturdier) design than predecessors
  • Meets all of Oculus's initial goals for seated VR
  • Oculus brings plenty of software to launch
  • With more on the way
  • Looks great
  • Intuitie controls
  • Relationship strategy
  • Fun level designs
  • Authentic spymovie charm
  • Excellent presentation
  • Challenging puzzle designs
  • Great parkour feel
  • Excellent immersion
  • Great use of Touch
  • Fun unlocks
  • Lots of content
  • Cool soundtrack
  • Amazing concept
  • Pounding soundtrack
  • Charming graphics
  • The Oculus Touch controllers add impressive finger and hand movement
  • Plus physical buttons for traditional games. The Rift headset is well-designed and compact. A strong collection of software offers many apps to explore
  • Sleek
  • Comfortable design
  • Easy setup
  • Solid library of VR games and apps
  • Intuitive interface
  • Costs $600
  • $200 less than the Vive
  • The Touch controllers are awesome
  • The HMD is lighter than the Vive
  • It is easy to play seated
  • Very immersive
  • Interactive
  • Easy to use
  • It's capable of fully immersing you in virtual worlds
  • The headset is light and comfortable
  • Offers a solid ecosystem of VR apps and games

The editors didn't like

  • Puzzles are difficultly specific
  • Controls a shotty when it comes to actually try to beat the game and not messing around with echolocation
  • Available software caters to casual gamers
  • Cost
  • Lack of hand controls
  • No passthrough camera
  • Requires four USB ports (three 3.0
  • One 2.0) to fully function
  • Clearly not designed with room-scale VR in mind
  • Oculus Store needs work
  • Xbox controller is a stopgap solution at best
  • Sluggish ship controls
  • Repetitive combat
  • Short game
  • Limited replay potential
  • Progression gates
  • Getting stuck with no grabsurface
  • Needs more music
  • Physically exhausting
  • Sore arms the next day
  • Steep difficulty spikes
  • Repetitious
  • The motion tracking lacks the HTC Vive's full-room scale. It takes a while to adjust to the controls. Total cost of headset plus controllers is expensive -- and that doesn't include the pricey gaming PC you need
  • Too
  • Can't install games from headset
  • Touch controllers aren't available at launch
  • $600 is expensive
  • You need a powerful PC
  • Roomscale VR is not ideal
  • Harder to setup
  • Not the most comfortable
  • It's too expensive for most
  • And requires a powerful gaming PC
  • Glasses wearers will have to deal with some slight discomfort
  • Motion controller not available at launch
  • Might lead to motion sickness

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Reviews

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  Published: 2016-01-12, Author: Wes , review by: pcgamer.com

  • Abstract:  Comparing VR headsets—whether it's the Oculus Rift vs. the HTC Vive, or one generation of Rift vs. another—invariably means fighting a losing battle against my own memory. Usually hours, days, or even months separate my tests. It may be easy to remember t...

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  Published: 2013-05-01, review by: pcper.com

  • Abstract:  Since first hearing about the Kickstarter project that raised nearly 2.5 million dollars from over 9,500 contributors, I have eagerly been awaiting the arrival of my Oculus Rift development kit. Not because I plan on quitting the hardware review busi...

 
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  Published: 2013-02-14, Author: Jonathan , review by: newatlas.com

  • Abstract:  The Oculus Rift VR system has been steadily gaining more attention in the past several months, thanks to glowing endorsements from some major figures in the the video game industry and a wildly successful Kickstarter campaign that brought in almost US$2.5...

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  Published: 2016-12-11, Author: Mike , review by: cgmagonline.com

  • Abstract:  Almost half a year after its initial release, the Oculus Rift's status as a piece of high-end consumer technology has been overshadowed by its larger place in popular culture. The nitty-gritty of the Rift itself almost doesn't matter any more; now you hav...

 
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(60%)
 
  Published: 2016-12-08, review by: thunderbaylive.com

  • Abstract:  Now that Oculus has FINALLY made the full Rift experience available for general consumers, it's time to determine who came out on top – Facebook or Valve?Check out Vertagears gaming chairs at TunnelBear message: TunnelBear is the easy-to-use VPN app for m...

 
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  Published: 2016-10-26, review by: thunderbaylive.com

  • Abstract:  The Vision – a review of a Custom $1,000 VR Ready PC Build – October 2016! Check out the Oculus Rift! Oculus Rift Touch Sensors Subscribe! The Vision VR System Parts Corsair Carbide Mid-Tower Gaming Case Gigabyte AMD 970 Gaming SLI Motherboard AMD FX-6350...

 
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  Published: 2017-02-12, Author: Arnold , review by: mrgadget.com.au

  • Abstract:  This blog posts seeks to answer this question as well as share with you the specs of the machine that I am currently building.In a nutshell, to get the most of the Oculus Rift, your machine has to be able to render 1080p video smoothly. In other words, it...

 
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  Published: 2016-12-06, review by: cnet.com.au

  • The Oculus Touch controllers add impressive finger and hand movement, plus physical buttons for traditional games. The Rift headset is well-designed and compact. A strong collection of software offers many apps to explore
  • The motion tracking lacks the HTC Vive's full-room scale. It takes a while to adjust to the controls. Total cost of headset plus controllers is expensive -- and that doesn't include the pricey gaming PC you need, too
  • The Oculus Rift now offers a great combination of controls and apps for next-level VR and some room tracking, but it offers a less expansive experience than the Vive...

 
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(80%)
 
  Published: 2016-09-21, Author: Nick , review by: techradar.com/au/

  • Snug fit, Best VR games, Growing list of movies and apps
  • No Touch Controllers, Lacks roomscale option, Expensive, Can cause nausea
  • I'm not convinced the Oculus RIft is the all-encompassing "future of entertainment," but I'm optimistic that it might earn that title in the coming weeks, months and years...

 
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(80%)
 
  Published: 2016-04-14, Author: Bennett , review by: gizmodo.com.au

  • Abstract:  I've been waiting over twenty years for the Virtual Reality revolution to finally catch up to the lofty expectations Snow Crash gave me, and in that time barely a handful of overpriced, puke-inducing headsets have made their way into my test lab. Yet in t...

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