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Reviews of Oculus Rift VR

Testseek.com have collected 179 expert reviews of the Oculus Rift VR and the average rating is 81%. Scroll down and see all reviews for Oculus Rift VR.
Award: Most Awarded October 2017
October 2017
 
(81%)
179 Reviews
Users
(73%)
3 Reviews
81 0 100 179

The editors liked

  • Phenomenal story
  • The experience of using echolocation
  • Perfect execution of story for a mystery game
  • Comfort
  • Construction
  • Display
  • Speakers
  • Weight
  • Immersive VR experience
  • Works with Oculus and SteamVR platforms
  • Now includes both conventional gamepad and Oculus Touch controllers
  • Better (sturdier) design than predecessors
  • Meets all of Oculus's initial goals for seated VR
  • Oculus brings plenty of software to launch
  • With more on the way
  • Looks great
  • Intuitie controls
  • Relationship strategy
  • Fun level designs
  • Authentic spymovie charm
  • Excellent presentation
  • Challenging puzzle designs
  • Great parkour feel
  • Excellent immersion
  • Great use of Touch
  • Fun unlocks
  • Lots of content
  • Cool soundtrack
  • Amazing concept
  • Pounding soundtrack
  • Charming graphics
  • The Oculus Touch controllers add impressive finger and hand movement
  • Plus physical buttons for traditional games. The Rift headset is well-designed and compact. A strong collection of software offers many apps to explore
  • Sleek
  • Comfortable design
  • Easy setup
  • Solid library of VR games and apps
  • Intuitive interface
  • Costs $600
  • $200 less than the Vive
  • The Touch controllers are awesome
  • The HMD is lighter than the Vive
  • It is easy to play seated
  • Very immersive
  • Interactive
  • Easy to use
  • It's capable of fully immersing you in virtual worlds
  • The headset is light and comfortable
  • Offers a solid ecosystem of VR apps and games

The editors didn't like

  • Puzzles are difficultly specific
  • Controls a shotty when it comes to actually try to beat the game and not messing around with echolocation
  • Available software caters to casual gamers
  • Cost
  • Lack of hand controls
  • No passthrough camera
  • Requires four USB ports (three 3.0
  • One 2.0) to fully function
  • Clearly not designed with room-scale VR in mind
  • Oculus Store needs work
  • Xbox controller is a stopgap solution at best
  • Sluggish ship controls
  • Repetitive combat
  • Short game
  • Limited replay potential
  • Progression gates
  • Getting stuck with no grabsurface
  • Needs more music
  • Physically exhausting
  • Sore arms the next day
  • Steep difficulty spikes
  • Repetitious
  • The motion tracking lacks the HTC Vive's full-room scale. It takes a while to adjust to the controls. Total cost of headset plus controllers is expensive -- and that doesn't include the pricey gaming PC you need
  • Too
  • Can't install games from headset
  • Touch controllers aren't available at launch
  • $600 is expensive
  • You need a powerful PC
  • Roomscale VR is not ideal
  • Harder to setup
  • Not the most comfortable
  • It's too expensive for most
  • And requires a powerful gaming PC
  • Glasses wearers will have to deal with some slight discomfort
  • Motion controller not available at launch
  • Might lead to motion sickness

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Reviews

page 7 of 18
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  Published: 2016-05-18, Author: T3 , review by: T3.com

  • Plenty of games, Now has motion controllers, Cheaper and simpler to setup than Vive
  • You'll need a powerhouse PC, Not as comfortable as Vive, Controllers arguably more complex than they need to be
  • Oculus is a solid and basic way to access a full VR experience if the price and PC specs are within your reach. The experience is a literal eye opener too, from games to 360 movies. The software is friendly to use and the initial range is promising. H...

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(80%)
 
  Published: 2016-05-11, Author: Jon , review by: kitguru.net

  • The fit is excellent and the weight distribution is nearperfect, Comfortable to use over long periods, Visuals are fantastic. Certain scenes offer a huge amount of presence, screen door effect almost gone, Good mix of interactive and passive experiences,
  • Page : 1 2 3 4 5 6
  • Virtual reality is an amazing technology. It can transport you to worlds far beyond what is available to most of us in our day to day lives and gives us experiences that are impossible to achieve without strapping on a pretty hefty pair of goggles. With t...

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(70%)
 
  Published: 2016-04-18, Author: Sam , review by: digitalspy.com

  • Stunning AMOLED display, Brilliant camera in all conditions, Newly waterproofed body
  • Expensive, It's a fingerprint magnet, Not as enticing as the S7 Edge

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(80%)
 
  Published: 2016-04-14, Author: Matt , review by: Digitaltrends.com

  • Refined design, Headset is comfortable for most, Easy to setup and use, Touch controllers feel great in-hand
  • Motion sickness is an issue when sitting, Oculus Home is a mediocre platform, Touch controllers can be unreliable
  • In 2012, when the current generation of virtual reality began to appear, you could easily lose yourself in it. The technology was new, unexpected, promising. It had flaws, but that could be excused. It was still in development. Virtual reality has move...

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(50%)
 
  Published: 2016-03-28, Author: Richard , review by: eurogamer.net

  • From a hardware perspective, Oculus Rift delivers. As a spectacles wearer with less than stellar experiences using the Crescent Bay prototype, I was concerned that Oculus may have lost pace compared to the more comfortable HTC Vive and PlayStation VR, but...

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  Published: 2016-03-28, Author: Mario , review by: gizmodo.co.uk

  • Abstract:  Virtual reality has never really convinced me it's worth the hassle. The roughly developed attempts so far never seem to justify the awkward hardware or the stomach queasiness. Even after strapping on one of Oculus' early development headsets and seeing s...

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-
 
  Published: 2016-03-16, Author: Adam , review by: itpro.co.uk

  • Abstract:  Virtual reality will indisputably be the next big thing in computing, with the Oculus Rift , HTC Vive and Sony's PlayStation VR all vying for a piece of the action. Whether it's going to be a genuine revolution or merely a flash-in-the-pan gimmick is sti...

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  Published: 2016-03-10, Author: Adam , review by: itpro.co.uk

  • Abstract:  Virtual reality will indisputably be the next big thing in computing, with the Oculus Rift , HTC Vive and Sony's PlayStation VR all vying for a piece of the action. Whether it's going to be a genuine revolution or merely a flash-in-the-pan gimmick is sti...

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-
 
  Published: 2016-01-04, Author: Adam , review by: itpro.co.uk

  • Abstract:  Virtual reality will indisputably be the next big thing in computing, with the Oculus Rift , HTC Vive and Sony's PlayStation VR all vying for a piece of the action. Whether it's going to be a genuine revolution or merely a flash-in-the-pan gimmick is sti...

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-
 
  Published: 2015-09-15, Author: Adam , review by: itpro.co.uk

  • Abstract:  Virtual reality will indisputably be the next big thing in computing, with the Oculus Rift , HTC Vive and Sony's Playstation VR all vying for a piece of the action. Whether it's going to be a genuine revolution or merely a flash-in-the-pan gimmick is sti...

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