Testseek.com have collected 107 expert reviews of the Sekiro: Shadows Die Twice and the average rating is 90%. Scroll down and see all reviews for Sekiro: Shadows Die Twice.
May 2019
(90%)
107 Reviews
Average score from experts who have reviewed this product.
Users
-
0 Reviews
Average score from owners of the product.
900100107
The editors liked
Gameplay makes good use of stealth and defense-oriented combat
Visually stunning environments
Multiple endings
Gorgeous visuals
Fluid combat
Responsive controls
Clearcut
Compelling storytelling
Vivid
Invigorating new world
Wellhoned battle system
Fantastic array of bosses
Satisfying progression
Hefty campaign
From Software's toughest game yet
Fantastic combat
Immersive and interesting setting
Great characters
Although it will take some practice
Sekiro has amazing combat that's incredibly precise. The game strongly emphasizes deflecting attacks (as opposed to blocking or dodging) and rewards those that are aggressive without being reckless. As mentioned before
Amazing depiction of Sengoku Era Old Japan
The combat system in the game is smooth and fresh
Players get to play as a Shinobi with a badass arm-weapon
The skills in the game is really cool and pretty broad
The story is very immersive
Great ‘Posture' system
Beautiful scenery
Good mixture of human and monster bosses
Gorgeous visuals and solid performance
Satisfying combat engine with tight controls
Seamless blend of stealth and action
Rewarding exploration
A beautiful enigmatic world
Blistering
Punishing combat
A wealth of ways to kill creatively
Stirring themes and images
Deep
Rewarding combat system
Tons of flexibility in how you navigate and approach enemies
Optional quests and hidden content galore
The editors didn't like
Controls can be a touch stiff and unforgiving at times
Some enemies are supernaturally aware of your stealth movements
The brutal From Software difficulty is starting to wear thin
Steep learning curve
Oppressive difficulty
Convoluted systems
Fantasy samurai setting has been done
Some camera and targeting hitches
Stealth is a touch underbaked
From Software's toughest game yet
Not being able to buy certain consumable items until very late in the game make some mini bosses a pain rather than a challenge
While you can pause during regular gameplay
You can't pause during cutscenes (always a gripe of mine). Playing the game on weaker hardware feels jagged when moving the camera around. It's as if the system can't keep up with everything it's rendering. It
The difficulty in the game is really hard
There's no multiplayer support in the game
Boss fight approachability can feel limited sometimes
Des combats dynamiques se basant sur de vrais mouvements techniques, dingue , Des ennemis variés et impressionnants, Des environnements plutôt vastes à explorer, Grappin, infiltration, tuer dans l'ombre, Un univers sonore prenant, L'évolution de notre pe
mais pas mal d'inégalités visuelles, accompagnées de quelques problèmes techniques, L'intelligence artificielle, « hey ho monsieur, je suis là ! », Quand la caméra s'emballe, rien ne va, Les temps de chargement après une mort, Le doublage français, bo
Combats exigeants et jouissifs, Bande-son soignée, Direction artistique magnifique, Un contenu étoffé avec de nombreux ennemis, Beaucoup de mini-boss et boss, Un premier essai du côté de la furtivité très réussi, Arts de combat et ninjutsus complètent l'e
BOSS FIGHT SPETTACOLARI, SISTEMA DI COMBATTIMENTO BRILLANTE E STRATIFICATO, UN LIVELLO DI SFIDA CAPACE DI METTERE IN DIFFICOLTÀ' I GIOCATORI HARDCORE, IMPATTO VISIVO E LEVEL DESIGN NOTEVOLI
MECCANICHE STEALTH METTONO IN LUCE UN'IA CHE SOFFRE DI ALTI E BASSI, DIFETTI NELLA GESTIONE DELLA TELECAMERA DI GIOCO, FRAME RATE A TRATTI BALLERINO
Sekiro Shadows Die Twice è un gioco meraviglioso e capace di lasciare senza parole, ma è estremamente difficile e spietato. Per arrivare ai titoli di coda sono necessarie costanza e determinazione, bisogna superare i propri limiti ed imparare dagli errori...
Abstract: “Ho giocato a Sekiro.Con quel tempo potevo fare altro. Ma no, io ho deciso. Gioco a Sekiro, punto e basta. Non ho visto un video gameplay, un'anteprima, niente. Solo qualche trailer.Mi accingo ad accendere il PC e ad inserire il codice gentilmente con...
Abstract: “Ho giocato a Sekiro.Con il tempo che comporta ciò rifletto sul fatto che potrei fare altro. Ma no, io ho deciso. Gioco a Sekiro, punto e basta. Non ho visto un video gameplay, un'anteprima, niente. Solo qualche trailer.Mi accingo ad accendere il PC e...
Per chiudere, Sekiro sembra essere davvero un ottimo prodotto: From Software continua a sperimentare, utilizzando le loro conoscenze di base, per espandere i titoli originali legati allo studio di sviluppo giapponese. L'avventura dello shinobi ha tutte le...
Abstract: From Software musste sich mal frei machen. Ein paar alte Zöpfe abschneiden, die Dark Souls mit der Zeit wuchsen und auch in Bloodborne Teil des Konzepts waren. Ein frisches Szenario, ein neuer Rhythmus. Aber keine Sorge, es ist immer noch From Software, A...
Published: 2019-03-21, Author: Daniel , review by: giga.de
Abstract: Natürlich ist auch Sekiro wie die Dark Souls-Teile und Bloodborne bockschwer. Das wundert niemanden mehr. Doch Sekiros ist gefühlt einen Ticken gnadenloser, einen Hauch frustrierender. Das liegt zum einen vor allem am Kampfsystem und zum anderen daran, ob...