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Reviews of Sekiro: Shadows Die Twice

Testseek.com have collected 107 expert reviews of the Sekiro: Shadows Die Twice and the average rating is 90%. Scroll down and see all reviews for Sekiro: Shadows Die Twice.
Award: Editor’s Choice May 2019
May 2019
 
(90%)
107 Reviews
Users
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0 Reviews
90 0 100 107

The editors liked

  • Gameplay makes good use of stealth and defense-oriented combat
  • Visually stunning environments
  • Multiple endings
  • Gorgeous visuals
  • Fluid combat
  • Responsive controls
  • Clearcut
  • Compelling storytelling
  • Vivid
  • Invigorating new world
  • Wellhoned battle system
  • Fantastic array of bosses
  • Satisfying progression
  • Hefty campaign
  • From Software's toughest game yet
  • Fantastic combat
  • Immersive and interesting setting
  • Great characters
  • Although it will take some practice
  • Sekiro has amazing combat that's incredibly precise. The game strongly emphasizes deflecting attacks (as opposed to blocking or dodging) and rewards those that are aggressive without being reckless. As mentioned before
  • Amazing depiction of Sengoku Era Old Japan
  • The combat system in the game is smooth and fresh
  • Players get to play as a Shinobi with a badass arm-weapon
  • The skills in the game is really cool and pretty broad
  • The story is very immersive
  • Great ‘Posture' system
  • Beautiful scenery
  • Good mixture of human and monster bosses
  • Gorgeous visuals and solid performance
  • Satisfying combat engine with tight controls
  • Seamless blend of stealth and action
  • Rewarding exploration
  • A beautiful enigmatic world
  • Blistering
  • Punishing combat
  • A wealth of ways to kill creatively
  • Stirring themes and images
  • Deep
  • Rewarding combat system
  • Tons of flexibility in how you navigate and approach enemies
  • Optional quests and hidden content galore

The editors didn't like

  • Controls can be a touch stiff and unforgiving at times
  • Some enemies are supernaturally aware of your stealth movements
  • The brutal From Software difficulty is starting to wear thin
  • Steep learning curve
  • Oppressive difficulty
  • Convoluted systems
  • Fantasy samurai setting has been done
  • Some camera and targeting hitches
  • Stealth is a touch underbaked
  • From Software's toughest game yet
  • Not being able to buy certain consumable items until very late in the game make some mini bosses a pain rather than a challenge
  • While you can pause during regular gameplay
  • You can't pause during cutscenes (always a gripe of mine). Playing the game on weaker hardware feels jagged when moving the camera around. It's as if the system can't keep up with everything it's rendering. It
  • The difficulty in the game is really hard
  • There's no multiplayer support in the game
  • Boss fight approachability can feel limited sometimes
  • If you can't parry or learn to parry
  • This game is going to be a lot harder
  • Camera that can sometimes get in the way
  • Enemies and locations could be more varied
  • Occasional camera and control problems

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Reviews

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  Published: 2019-03-02, Author: Maciej , review by: benchmark.pl

  • absolutnie rewelacyjny klimat, mocno zakręcona, ale i nieźle wciągająca fabuła, różne drogi do celu, w zależności od obranego stylu rozgrywki - przenikanie w cieniu bądź „otwarte” starcia, ciekawy, niezwykle szybki, ale też mocno wymagający system walki,
  • wyśrubowany poziom trudności nie każdemu przypadnie do gustu - potrafi irytować czy wręcz odrzucać, mimo częstych ekranów objaśniających kolejne mechaniki czasami trudno je wszystkie ogarnąć, pokaż wszystkie,

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(90%)
 
  Published: 2019-02-06, Author: Zespół , review by: benchmark.pl

  • Abstract:  Rok 2019 jeszcze dobrze się nie rozkulał, a w branży gier już poruszenie. Pierwsze hity trafiają na półki sklepowe. Czy to dobrze wróży na przyszłość powiedzą nam zbliżające się premiery. Oto lista najbardziej oczekiwanych gier 2019 roku. A przynajmniej pierwszej jego połowy...

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  Published: 2019-02-05, Author: redakcja , review by: benchmark.pl

  • Abstract:  Rok 2019 jeszcze dobrze się nie rozkulał, a w branży gier już poruszenie. Pierwsze hity trafiają na półki sklepowe. Czy to dobrze wróży na przyszłość powiedzą nam zbliżające się premiery. Oto lista najbardziej oczekiwanych gier 2019 roku. A przynajmniej pierwszej jego połowy...

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  Published: 2019-01-31, Author: redakcja , review by: benchmark.pl

  • Abstract:  Rok 2019 jeszcze dobrze się nie rozkulał, a w branży gier już poruszenie. Pierwsze hity trafiają na półki sklepowe. Czy to dobrze wróży na przyszłość powiedzą nam zbliżające się premiery. Oto lista najbardziej oczekiwanych gier 2019 roku. A przynajmniej pierwszej jego połowy...

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  Published: 2019-01-29, Author: Maciej , review by: benchmark.pl

  • Abstract:  Początek każdego nowego roku to zarówno czas podsumowań jak i spojrzenia w przyszłość, co też czeka nas w ciągu kolejnych, nadchodzących miesięcy. W przypadku gier łatwo tu o pomyłkę, co zresztą w 2018 roku niejednokrotnie samemu doświadczyliśmy. Bo czy k...

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  Published: 2019-04-01, Author: Filip , review by: adria.ign.com

  • Veoma zahtevan ali uvek fer gameplay, Vrhunska atmosfera, Sav kvalitet koji je i do sada krasio soulsborne igre, plus dosta toga novog i svežeg
  • "Skupa ulaznica" za sve one koji nisu navikli da se u ovoj meri posvete učenju nove mehanike
  • Sekiro je punokrvna From Software igra, koja osim što donosi sav onaj kvalitet na koji smo već i navikli od legendarnog japanskog razvojnog studija, uspeva da uvede i toliko toga novog i svežeg u proverenu soulsborne formulu. Iako nije baš za svakoga (nao...

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(92%)
 
  Published: 2019-04-01, Author: 潘靖江 , review by: expreview.com

  • Abstract:  宫崎英高监制的新作《 只狼:影逝二度》已经发售超过一周,作为《黑暗之魂》、《血源诅咒》等硬核类动作游戏的后继者,《只狼:影逝二度》还未上市就已经吸引了大量玩家的注意力,上市之后更是马上成为玩家手中的热门大作,而且游戏本身也没有让大家失望,其自身素质并没有辜负大众对它的期待,甚至在某种意义上说,比起很多玩家的预料还要高。当然了这个“高出预料”更大程度上是指它的难度,诚然《只狼:影逝二度》在操作的流畅性上相比宫崎英高监制的其他作品要有更好的表现,但是这并不意味这这个游戏很容易上手,其对操作控制的灵敏度...

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  Published: 2019-03-27, Author: 无敌大葱 , review by: in.ali213.net

  • Abstract:  从开发商FROM SOFTWARE到制作人宫崎英高,尽管《只狼》看似是一款承袭着“魂”血统的游戏,但在经历一段时间的游戏后。相信大部分玩家都会和我有一样的感觉,在保持了“魂”系列游戏高难度的同时,《只狼》却有着自成一脉的风格和体系,并非单纯的魂系列延续。相比黑暗之魂,《只狼》更注重动作元素,战斗更为畅快和刺激;跳跃及钩爪系统的加入,让关卡设计更立体的同时游戏节奏也变得流畅至极;在这个全新的舞台里里,玩家将卸下笨重的盔甲成为勇猛无匹的饥饿之狼。《只狼》故事舞台设定在日本战国时期,游戏基本的模式和传统...

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  Published: 2019-04-04, Author: 이수원 , review by: bodnara.co.kr

  • Abstract:  다크소울(Dark Souls) 시리즈로 '유다희(YOU DIED)' 짤방 열풍을 일으켰던 프롬소프트(FromSoftware)가 지난 3월 22일 출시한 새로운 닌자 액션 게임 '세키로: 섀도우 다이 트와이스(SEKIRO: Shadows Die Twice)'가 또 다시 전세계 게이머들의 승부욕에 불을 붙였다.이미 소울 시리즈와 블러드본으로 좌절감이 사나이를 키우는 것이라는 사실을 경험했던 게이머들은 엔딩까지 깨고 2회차에 돌입했겠지만, 캐릭터...

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  Published: 2019-04-22, Author: Peeranut , review by: beartai.com

  • ระบบต่อสู้ที่ออกแบบมาดีมาก, การออกแบบ Level ที่ทำมาได้ดี, การสำรวจฉาก และการค้นหาความลับหลังจากเล่นจบ, เนื้อเรื่องที่น่าติดตาม
  • กราฟิกที่ตกยุคไปบ้างเล็กน้อย, ตัวเกมสั้นมากๆ
  • Sekiro Shadow Die Twice เป็นเกมที่ดีมากๆ เหมาะสำหรับคนที่ชอบความท้าทาย หรือคนที่มองหาอะไรใหม่ๆ นอกจากเกมรูปแบบเดิมๆที่มีวางขายอยู่ในตลาดทั่วไป หากคุณได้ลองมาสัมผัสผลงานชิ้นนี้ละก็ คุณอาจจะกลายเป็นสาวกค่าย From Software ไปอีกคนเลยก็ได้ และมันจะทำให้คุณเล่น...

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(85%)
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