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Reviews of Sekiro: Shadows Die Twice

Testseek.com have collected 107 expert reviews of the Sekiro: Shadows Die Twice and the average rating is 90%. Scroll down and see all reviews for Sekiro: Shadows Die Twice.
Award: Editor’s Choice May 2019
May 2019
 
(90%)
107 Reviews
Users
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0 Reviews
90 0 100 107

The editors liked

  • Gameplay makes good use of stealth and defense-oriented combat
  • Visually stunning environments
  • Multiple endings
  • Gorgeous visuals
  • Fluid combat
  • Responsive controls
  • Clearcut
  • Compelling storytelling
  • Vivid
  • Invigorating new world
  • Wellhoned battle system
  • Fantastic array of bosses
  • Satisfying progression
  • Hefty campaign
  • From Software's toughest game yet
  • Fantastic combat
  • Immersive and interesting setting
  • Great characters
  • Although it will take some practice
  • Sekiro has amazing combat that's incredibly precise. The game strongly emphasizes deflecting attacks (as opposed to blocking or dodging) and rewards those that are aggressive without being reckless. As mentioned before
  • Amazing depiction of Sengoku Era Old Japan
  • The combat system in the game is smooth and fresh
  • Players get to play as a Shinobi with a badass arm-weapon
  • The skills in the game is really cool and pretty broad
  • The story is very immersive
  • Great ‘Posture' system
  • Beautiful scenery
  • Good mixture of human and monster bosses
  • Gorgeous visuals and solid performance
  • Satisfying combat engine with tight controls
  • Seamless blend of stealth and action
  • Rewarding exploration
  • A beautiful enigmatic world
  • Blistering
  • Punishing combat
  • A wealth of ways to kill creatively
  • Stirring themes and images
  • Deep
  • Rewarding combat system
  • Tons of flexibility in how you navigate and approach enemies
  • Optional quests and hidden content galore

The editors didn't like

  • Controls can be a touch stiff and unforgiving at times
  • Some enemies are supernaturally aware of your stealth movements
  • The brutal From Software difficulty is starting to wear thin
  • Steep learning curve
  • Oppressive difficulty
  • Convoluted systems
  • Fantasy samurai setting has been done
  • Some camera and targeting hitches
  • Stealth is a touch underbaked
  • From Software's toughest game yet
  • Not being able to buy certain consumable items until very late in the game make some mini bosses a pain rather than a challenge
  • While you can pause during regular gameplay
  • You can't pause during cutscenes (always a gripe of mine). Playing the game on weaker hardware feels jagged when moving the camera around. It's as if the system can't keep up with everything it's rendering. It
  • The difficulty in the game is really hard
  • There's no multiplayer support in the game
  • Boss fight approachability can feel limited sometimes
  • If you can't parry or learn to parry
  • This game is going to be a lot harder
  • Camera that can sometimes get in the way
  • Enemies and locations could be more varied
  • Occasional camera and control problems

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Reviews

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  Published: 2021-03-15, Author: Eira , review by: ulvespill.net

  • Great gameplay, Looks great, Great controls
  • A small weapon roster
  • Sekiro: Shadows Die Twice has somehow beaten Bloodborne as my favorite “SoulsBorne” of all time. The story is amazing, the controls are more responsive than ever before, and the gameplay, with the Shinobi prosthetic in the lead, is close to perfect! The o...

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  Published: 2019-03-22, Author: Mikkjell , review by: Gamer.no

  • Sekiro: Shadows Die Twice vil vere kjend for dei fleste, men kjem med akkurat nok nytt til at ein som er lei av FromSoftwares formel vil kunne køyre gjennom heile utan eit sekund med keisemd. Eg skulle verkeleg ønskje at fleire spelutviklarar kunne lært l...

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(80%)
 
  Published: 2019-03-22, Author: Eirik , review by: gamereactor.no

  • Intense og engasjerende kamper, Fascinerende verden og fiender, En rekke valgmuligheter, Fantastisk mestringsfølelse
  • En treg start, Dumme fiender, Noen kronglete begrensninger i kontrollene

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(90%)
 
  Published: 2019-05-20, Author: Jonas , review by: gamerslounge.dk

  • Sekiro: Shadows Die Twice tester dig på alle mulige kanter. Tålmodighed, din snilde, taktisk og viljen til at fortsætte trods det umulige. Spillet er ikke for sarte sjæle, der gerne vil have et spil man lige hurtig pløjer igennem. Det er et spil der kræve...

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  Published: 2019-03-21, Author: Søren , review by: gamereactor.dk

  • Gennemført stilrent og flot, fedt at udforske, passende udfordring i forhold til progression, spændende og hektisk kampsystem, godt stemmeskuespil, overflyder med indhold
  • Den kunstige intelligens er til tider sær, ansigtsgrafikken er ikke op til standard

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(90%)
 
  Published: 2019-06-24, review by: whatnext.pl

  • Abstract:  Sekiro: Shadows Die Twice umiejętnie łączy wysoki poziom trudności, przemyślaną kreację postaci i rozbudowany system walki. Jasne – czuć, że jest to soulsowy tytuł od From Software, jednak pewne zmiany poczynione względem Bloodborne czy Dark Souls skutecz...

 
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  Published: 2019-03-29, review by: pclab.pl

  • Sekiro Shadows Die Twice to tytuł pełen sprzeczności. Z jednej strony oprawa graficzna nie zachwyca pod względem technicznym, ale z drugiej nie można jej odmówić pewnego uroku. Lokacje zaprojektowane są świetnie, zarówno pod względem stylistycznym, jak i...

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  Published: 2019-03-26, Author: Karol , review by: tabletowo.pl

  • Wymagający i satysfakcjonujący system walki, Sposób zaprojektowania lokacji oraz świata, Ogólnie rozgrywka jako całokształt, Dobra fabuła, w dodatku przystępna do przyswojenia, Klimat, Ścieżka dźwiękowa
  • Grafika nie powala na kolana, Pojedyncze problemy z kamerą, Wolałbym jednak unikać takiej ilości backtrackingu

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(90%)
 
  Published: 2019-03-24, Author: Tomasz , review by: antyweb.pl

  • Soczysty gameplay, mnogość mechanik, Wciąga jak diabli, Klimat i oprawa, Przeciwnicy
  • Drobne niedociągnięcia w pracy kamery czy kolizjach obiektów,

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(90%)
 
  Published: 2019-03-21, Author: Maciej , review by: benchmark.pl

  • absolutnie rewelacyjny klimat, mocno zakręcona, ale i nieźle wciągająca fabuła, różne drogi do celu, w zależności od obranego stylu rozgrywki - przenikanie w cieniu bądź „otwarte” starcia, ciekawy, niezwykle szybki, ale też mocno wymagający system walki,
  • wyśrubowany poziom trudności nie każdemu przypadnie do gustu - potrafi irytować czy wręcz odrzucać, mimo częstych ekranów objaśniających kolejne mechaniki czasami trudno je wszystkie ogarnąć, pokaż wszystkie,
  • Właściwie nie powinienem nawet zadawać tego pytanie - Ci z Was, którzy uwielbiają być porządnie sponiewieranym przez grę nim odniosą zwycięstwo już pewnie nerwowo przestępują z nogi na nogę czekając na dawno temu zamówioną grę.Niezdecydowanym, tym którzy...

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